voxelcore/src/logic/scripting/lua
2024-07-08 03:51:46 +03:00
..
api_lua.hpp add modeltree:get_model(index) 2024-07-02 17:06:33 +03:00
libaudio.cpp update Assets container - template-based now 2024-06-22 22:30:14 +03:00
libblock.cpp improve drop visuals 2024-07-03 21:09:38 +03:00
libconsole.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
libcore.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
libentity.cpp feat: loading entities (WIP) 2024-07-05 22:51:03 +03:00
libfile.cpp revert file.read_bytes 2024-06-16 23:23:13 +03:00
libgui.cpp update Assets container - template-based now 2024-06-22 22:30:14 +03:00
libhud.cpp refactor Content 2024-06-25 22:37:53 +03:00
libinput.cpp add input.is_active and .is_pressed 2024-07-07 22:33:13 +03:00
libinventory.cpp implement actual items dropping 2024-07-02 23:36:38 +03:00
libitem.cpp Merge branch 'main' into entities 2024-06-30 23:46:18 +03:00
libjson.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
libmat4.cpp add vec2, vec3, vec4 libraries 2024-06-25 17:25:42 +03:00
libpack.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
libplayer.cpp remove Player.hitbox (WIP) 2024-07-08 03:51:46 +03:00
libtime.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
libtoml.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
libvecn.cpp fix vecn.normalize 2024-06-30 00:33:01 +03:00
libworld.cpp fix Image for non-existing textures in atlas 2024-06-30 22:25:31 +03:00
lua_commons.cpp refactor: 'lua' namespace expansion 2024-06-11 03:37:35 +03:00
lua_commons.hpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
lua_custom_types.cpp add bytearray lua-style appending support 2024-06-16 22:07:42 +03:00
lua_custom_types.hpp add bytearray.remove, .insert and constructor using array 2024-06-16 21:19:49 +03:00
lua_engine.cpp add modeltree:get_model(index) 2024-07-02 17:06:33 +03:00
lua_engine.hpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
lua_overrides.cpp refactor: complete 'lua' namespace use 2024-06-11 13:51:11 +03:00
lua_util.cpp update entity script semantics 2024-06-29 21:01:30 +03:00
lua_util.hpp update entity script semantics 2024-06-29 21:01:30 +03:00