| .. |
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Atlas.cpp
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content-pack resources support
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2023-12-14 02:30:39 +03:00 |
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Atlas.h
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Block animation
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2024-01-21 15:23:03 +02:00 |
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Batch2D.cpp
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TextBox validation + minor refactor, fixes
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2024-01-11 02:37:29 +03:00 |
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Batch2D.h
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Common refactor
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2023-12-13 14:18:24 +03:00 |
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Batch3D.cpp
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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Batch3D.h
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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BlocksRenderer.cpp
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small lights update
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2024-01-25 19:15:38 +03:00 |
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BlocksRenderer.h
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Custom models lights fix
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2024-01-09 13:24:45 +03:00 |
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ChunksRenderer.cpp
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default load-speed set to 4 + minor refactor
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2024-01-24 20:43:52 +03:00 |
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ChunksRenderer.h
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Backlight setting
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2023-11-23 14:10:08 +03:00 |
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Font.cpp
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minimize defines
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2023-12-04 22:50:00 +06:00 |
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Font.h
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Vertical block rotation
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2023-12-05 14:43:08 +02:00 |
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Framebuffer.cpp
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inventory render optimized
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2024-01-21 23:35:41 +03:00 |
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Framebuffer.h
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inventory render optimized
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2024-01-21 23:35:41 +03:00 |
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GfxContext.cpp
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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GfxContext.h
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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ImageData.cpp
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RGB888 textures fix
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2024-01-04 22:25:03 +03:00 |
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ImageData.h
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RGB888 textures fix
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2024-01-04 22:25:03 +03:00 |
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LineBatch.cpp
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minimize defines
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2023-12-04 22:50:00 +06:00 |
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LineBatch.h
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selection normal vector debug
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2023-11-30 15:04:20 +03:00 |
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Mesh.cpp
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-Wreorder warning fix
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2023-11-20 11:37:47 +03:00 |
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Mesh.h
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Chunks meshes indexing
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2023-11-20 09:16:07 +02:00 |
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Shader.cpp
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Shader loading error text fix
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2023-12-02 17:53:53 +03:00 |
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Shader.h
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Shader loading error text fix
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2023-12-02 17:53:53 +03:00 |
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Sprite.cpp
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Sprite.h
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Texture.cpp
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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Texture.h
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skybox: added moon and stars
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2024-01-26 02:49:42 +03:00 |
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TextureAnimation.cpp
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lua: 'core' prefix support + minor refactor
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2024-01-23 23:52:42 +03:00 |
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TextureAnimation.h
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blocks animation fix
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2024-01-23 23:03:52 +03:00 |
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UVRegion.cpp
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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UVRegion.h
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Viewport.cpp
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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Viewport.h
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |