voxelcore/src/graphics
2024-01-26 02:49:42 +03:00
..
Atlas.cpp content-pack resources support 2023-12-14 02:30:39 +03:00
Atlas.h Block animation 2024-01-21 15:23:03 +02:00
Batch2D.cpp TextBox validation + minor refactor, fixes 2024-01-11 02:37:29 +03:00
Batch2D.h Common refactor 2023-12-13 14:18:24 +03:00
Batch3D.cpp skybox: added moon and stars 2024-01-26 02:49:42 +03:00
Batch3D.h skybox: added moon and stars 2024-01-26 02:49:42 +03:00
BlocksRenderer.cpp small lights update 2024-01-25 19:15:38 +03:00
BlocksRenderer.h Custom models lights fix 2024-01-09 13:24:45 +03:00
ChunksRenderer.cpp default load-speed set to 4 + minor refactor 2024-01-24 20:43:52 +03:00
ChunksRenderer.h Backlight setting 2023-11-23 14:10:08 +03:00
Font.cpp minimize defines 2023-12-04 22:50:00 +06:00
Font.h Vertical block rotation 2023-12-05 14:43:08 +02:00
Framebuffer.cpp inventory render optimized 2024-01-21 23:35:41 +03:00
Framebuffer.h inventory render optimized 2024-01-21 23:35:41 +03:00
GfxContext.cpp skybox: added moon and stars 2024-01-26 02:49:42 +03:00
GfxContext.h skybox: added moon and stars 2024-01-26 02:49:42 +03:00
ImageData.cpp RGB888 textures fix 2024-01-04 22:25:03 +03:00
ImageData.h RGB888 textures fix 2024-01-04 22:25:03 +03:00
LineBatch.cpp minimize defines 2023-12-04 22:50:00 +06:00
LineBatch.h selection normal vector debug 2023-11-30 15:04:20 +03:00
Mesh.cpp -Wreorder warning fix 2023-11-20 11:37:47 +03:00
Mesh.h Chunks meshes indexing 2023-11-20 09:16:07 +02:00
Shader.cpp Shader loading error text fix 2023-12-02 17:53:53 +03:00
Shader.h Shader loading error text fix 2023-12-02 17:53:53 +03:00
Sprite.cpp world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
Sprite.h world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
Texture.cpp skybox: added moon and stars 2024-01-26 02:49:42 +03:00
Texture.h skybox: added moon and stars 2024-01-26 02:49:42 +03:00
TextureAnimation.cpp lua: 'core' prefix support + minor refactor 2024-01-23 23:52:42 +03:00
TextureAnimation.h blocks animation fix 2024-01-23 23:03:52 +03:00
UVRegion.cpp world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
UVRegion.h world-wide commit to ruin everything 2022-10-28 22:44:32 +03:00
Viewport.cpp GfxContext, render refactor 2023-11-19 20:18:44 +03:00
Viewport.h GfxContext, render refactor 2023-11-19 20:18:44 +03:00