voxelcore/src/devtools/DebuggingServer.hpp

29 lines
533 B
C++

#pragma once
#include <memory>
#include <string>
namespace network {
class Server;
class Connection;
}
class Engine;
namespace devtools {
class DebuggingServer {
public:
DebuggingServer(Engine& engine, const std::string& serverString);
~DebuggingServer();
bool update();
void setClient(network::Connection& client) {
this->client = &client;
}
private:
Engine& engine;
network::Server& server;
network::Connection* client;
};
}