voxelcore/src/logic
2025-04-02 17:54:28 +03:00
..
scripting refactor: remove unused 'virtual' keywords 2025-04-02 17:54:28 +03:00
BlocksController.cpp add new block.get_AXIS functions overloads & add rotation support to base:falling_block 2024-12-29 21:48:36 +03:00
BlocksController.hpp implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists 2024-12-18 23:31:26 +03:00
ChunksController.cpp move world-related sources from files/ to world/files 2025-01-30 15:02:28 +03:00
ChunksController.hpp implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists 2024-12-18 23:31:26 +03:00
CommandsInterpreter.cpp Fix syntax highlighting unicode support (#475) 2025-02-22 01:01:20 +03:00
CommandsInterpreter.hpp fix: commands repository not reset before world open 2024-11-24 12:54:05 +03:00
EngineController.cpp refactor: remove unused 'virtual' keywords 2025-04-02 17:54:28 +03:00
EngineController.hpp introduce local player 2025-01-16 05:59:43 +03:00
LevelController.cpp move weather back to gfx & add world:client/environment.json file 2025-03-09 22:50:45 +03:00
LevelController.hpp implement player ticks in headless mode & prevent on_player_tick call if player chunk does not exists 2024-12-18 23:31:26 +03:00
PlayerController.cpp refactor GLFWWindow 2025-04-02 15:01:24 +03:00
PlayerController.hpp refactor: add Window interface 2025-04-02 14:59:53 +03:00