voxelcore/src/graphics/ui/elements/Frame.hpp
2026-08-07 22:39:48 +03:00

26 lines
585 B
C++

#pragma once
#include "Container.hpp"
class Framebuffer;
class UiDocument;
namespace gui {
class Frame final : public Container {
public:
Frame(GUI& gui, std::string id, std::string outputTexture);
~Frame();
void draw(const DrawContext& pctx, const Assets& assets) override;
void updateOutput(Assets& assets);
const std::string& getOutputTexture() const;
const std::string& getFrameId() const;
private:
std::string frameId;
std::unique_ptr<Framebuffer> fbo;
std::string outputTexture;
};
}