voxelcore/src/physics/Hitbox.cpp

10 lines
214 B
C++

#include "Hitbox.hpp"
#include <stdexcept>
Hitbox::Hitbox(BodyType type, glm::vec3 position, glm::vec3 halfsize)
: type(type),
position(position),
halfsize(halfsize),
velocity(0.0f,0.0f,0.0f)
{}