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* fix correct line generation algorithm and bounds calculation - Fix closest_point_on_segment algorithm using proper dot product projection - Correct loop bounds calculation for radius=0 lines - Use precise integer arithmetic to avoid rounding errors - Resolves missing blocks in vertical line structures * fix ai hallucinations * polishing closest_point_on_segment * refactor: extract dot product calculation |
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| .. | ||
| files | ||
| generator | ||
| Level.cpp | ||
| Level.hpp | ||
| LevelEvents.cpp | ||
| LevelEvents.hpp | ||
| Weather.cpp | ||
| Weather.hpp | ||
| World.cpp | ||
| World.hpp | ||