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assets
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No more shaders and fonts reload on world open
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2023-12-24 10:53:18 +03:00 |
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audio
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memory-safety improved
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2023-12-18 18:02:17 +06:00 |
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coders
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refactoring old C for Linux
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2023-12-19 14:14:25 +06:00 |
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content
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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files
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WorldRegions memory management update
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2023-12-27 11:44:19 +03:00 |
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frontend
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Fog update
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2023-12-27 11:38:39 +03:00 |
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graphics
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Sun light direction fix
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2023-12-19 20:35:17 +03:00 |
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lighting
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Sky lights data saving (optimization)
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2023-12-06 16:15:44 +03:00 |
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logic
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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maths
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refactoring btw
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2023-12-20 22:23:55 +06:00 |
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objects
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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physics
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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util
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improve locale detection as much as possible
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2023-12-26 19:54:03 +06:00 |
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voxels
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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window
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dasdas
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2023-12-27 13:39:23 +02:00 |
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world
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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constants.h
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languages support (WIP)
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2023-12-12 22:02:17 +03:00 |
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core_defs.h
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SP and TP cameras
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2023-12-11 22:22:52 +06:00 |
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definitions.cpp
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refactor a bit
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2023-12-18 20:48:03 +06:00 |
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engine.cpp
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improve locale detection as much as possible
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2023-12-26 19:54:03 +06:00 |
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engine.h
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Auto content packs detection
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2023-12-20 20:54:03 +03:00 |
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settings.h
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languages support (WIP)
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2023-12-12 22:02:17 +03:00 |
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typedefs.h
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resources paths refact
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2023-11-20 01:30:57 +10:00 |
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voxel_engine.cpp
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |