voxelcore/src/voxels/VoxelsVolume.cpp
2026-02-11 01:09:30 +03:00

55 lines
1.9 KiB
C++

#include "VoxelsVolume.hpp"
#include "constants.hpp"
#include "content/Content.hpp"
#include "voxels/Block.hpp"
#include <assert.h>
void VoxelsVolume::compressInto(VoxelsVolume& dst, const Content& content) const {
assert(dst.w < w && dst.h < h && dst.d < d);
assert(w % dst.w == 0 && h % dst.h == 0 && d % dst.d == 0);
int stepW = w / dst.w;
int stepH = h / dst.h;
int stepD = d / dst.d;
int height = dst.h;
int depth = dst.d;
int width = dst.w;
auto dstVoxels = dst.getVoxels();
auto dstLights = dst.getLights();
const auto& blockDefs = content.getIndices()->blocks;
for (int y = 0; y < height; y++) {
for (int z = 0; z < depth; z++) {
for (int x = 0; x < width; x++) {
voxel selectedVoxel {BLOCK_AIR, {}};
light_t light = 0;
for (int ly = 0; ly < stepH; ly++) {
for (int lz = 0; lz < stepD; lz++) {
for (int lx = 0; lx < stepW; lx++) {
size_t srcIndex = vox_index(
x * stepW + lx, y * stepH + ly, z * stepD, w, d
);
auto vox = voxels[srcIndex];
if (vox.id == BLOCK_VOID) {
continue;
}
const auto& def = blockDefs.require(vox.id);
if (def.rt.solid) {
selectedVoxel = std::move(vox);
} else if (light == 0) {
light = lights[srcIndex];
}
}
}
}
size_t dstIndex = vox_index(x, y, z, dst.w, dst.d);
dstLights[dstIndex] = light;
dstVoxels[dstIndex] = std::move(selectedVoxel);
}
}
}
}