voxelcore/res/shaders
2025-04-29 15:59:52 +03:00
..
effects add vignette effect 2025-04-06 13:10:34 +03:00
lib Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
background.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
background.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
effect.glslf feat: post-processing effects 2025-04-05 00:41:25 +03:00
effect.glslv feat: post-processing effects 2025-04-05 00:41:25 +03:00
entity.glslf add fog_curve parameter & update shaders 2025-02-26 04:49:45 +03:00
entity.glslv Cleanup 2025-04-13 17:14:34 +03:00
lines.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
lines.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
main.glslf feat: lights debug mode 2025-04-29 15:59:52 +03:00
main.glslv Cleanup 2025-04-13 17:14:34 +03:00
skybox_gen.glslf update base pack 2024-11-26 08:40:15 +03:00
skybox_gen.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
ui.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
ui.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00
ui3d.glslf refactor res/shaders 2024-07-20 16:05:06 +03:00
ui3d.glslv refactor res/shaders 2024-07-20 16:05:06 +03:00