voxelcore/src
2024-07-29 20:29:23 +03:00
..
assets fix missing include 2024-07-23 19:31:51 +03:00
audio Optimize container insertions using emplace_back instead of push_back 2024-06-07 04:43:27 +03:00
coders add entity shader 2024-07-20 17:13:03 +03:00
content add block 'ambient-occlusion' property 2024-07-27 18:37:18 +03:00
data add trackbar 'sub-consumer' for value label refresh when 'change-on-release' 2024-07-28 22:15:18 +03:00
debug Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
files add framerate control 2024-07-28 22:31:27 +03:00
frontend fix: 'gravity' does not work on hud overlays 2024-07-29 20:29:23 +03:00
graphics add trackbar 'sub-consumer' for value label refresh when 'change-on-release' 2024-07-28 22:15:18 +03:00
interfaces the final rename 2024-05-06 03:38:19 +03:00
items fix Block.rt and ItemDef.rt initialization 2024-07-06 01:34:52 +03:00
lighting refactor Content 2024-06-25 22:37:53 +03:00
logic add vec2.angle(...) 2024-07-29 16:54:57 +03:00
maths fix blocks placing when crouching 2024-07-13 04:48:03 +03:00
objects add 'static' entity body-type 2024-07-29 15:45:28 +03:00
physics add 'static' entity body-type 2024-07-29 15:45:28 +03:00
util add block 'ambient-occlusion' property 2024-07-27 18:37:18 +03:00
voxels add block 'ambient-occlusion' property 2024-07-27 18:37:18 +03:00
window add window icon 2024-07-28 23:47:49 +03:00
world fix cameras loading 2024-07-12 00:20:22 +03:00
constants.hpp add entities raycast 2024-07-14 10:50:06 +03:00
core_defs.cpp refactor ContentBuilder and add entities support 2024-06-26 03:40:14 +03:00
core_defs.hpp fix: input F1..F25 key codes & add binding 'chunks.reload' 2024-06-05 19:29:35 +03:00
delegates.hpp the final rename 2024-05-06 03:38:19 +03:00
engine.cpp add 'normal' argument to on_use_on_block event 2024-07-29 15:23:04 +03:00
engine.hpp add packs resources (WIP) 2024-07-11 10:32:05 +03:00
settings.hpp add framerate control 2024-07-28 22:31:27 +03:00
typedefs.hpp add test entities prototype 2024-06-23 22:09:04 +03:00
voxel_engine.cpp converting block states to a bitfield 2024-05-31 11:13:36 +03:00