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assets
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cleanup
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2024-11-27 23:25:56 +03:00 |
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audio
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add headless mode (engine initialization and finalization)
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2024-12-07 01:12:27 +03:00 |
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coders
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add markdown dialect (WIP) & add strikethrough and underline font styles
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2024-12-06 17:35:03 +03:00 |
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content
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cache block.index, block.name, item.index, item.name
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2024-12-12 20:28:41 +03:00 |
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data
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add 'def' to settings info
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2024-10-30 11:50:39 +03:00 |
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debug
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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devtools
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add markdown dialect (WIP) & add strikethrough and underline font styles
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2024-12-06 17:35:03 +03:00 |
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files
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fix on_block_interact & fix segfault after engine finished
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2024-12-07 02:10:36 +03:00 |
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frontend
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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graphics
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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interfaces
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add vctest (WIP)
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2024-12-07 15:49:23 +03:00 |
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items
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small fixes
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2024-12-05 22:36:12 +03:00 |
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lighting
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add player.create, test.set_setting, test.sleep_until, world.count_chunks
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2024-12-12 15:54:56 +03:00 |
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logic
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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maths
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migrate blocks interaction (scripting) to global chunks storage (WIP)
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2024-12-13 05:54:41 +03:00 |
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network
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reduce log messages in release build
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2024-12-04 12:00:22 +03:00 |
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objects
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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physics
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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presets
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minor refactor
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2024-12-05 19:18:53 +03:00 |
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util
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migrate blocks interaction (scripting) to global chunks storage (WIP)
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2024-12-13 05:54:41 +03:00 |
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voxels
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fix
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2024-12-17 20:56:25 +03:00 |
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window
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add player names display
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2024-11-23 07:41:44 +03:00 |
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world
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fix
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2024-12-17 20:56:25 +03:00 |
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CMakeLists.txt
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Add Windows build with Clang (#411)
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2024-12-14 03:09:25 +03:00 |
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constants.hpp
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add blocks_agent templates & remove block.get_slow
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2024-12-16 11:26:57 +03:00 |
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core_defs.cpp
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refactor
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2024-12-07 00:04:56 +03:00 |
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core_defs.hpp
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refactor
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2024-12-07 00:04:56 +03:00 |
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delegates.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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engine.cpp
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add test.close_world(bool)
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2024-12-10 19:14:51 +03:00 |
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engine.hpp
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add test.close_world(bool)
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2024-12-10 19:14:51 +03:00 |
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main.cpp
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add vctest (WIP)
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2024-12-07 15:49:23 +03:00 |
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Mainloop.cpp
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add test.close_world(bool)
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2024-12-10 19:14:51 +03:00 |
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Mainloop.hpp
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refactor
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2024-12-09 01:12:41 +03:00 |
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settings.hpp
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add Network.httpGet (WIP)
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2024-11-11 03:50:00 +03:00 |
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TestMainloop.cpp
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move Chunks from Level to Player
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2024-12-17 19:40:00 +03:00 |
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TestMainloop.hpp
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refactor & add test.new_world
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2024-12-10 18:41:39 +03:00 |
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Time.hpp
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add test.reconfig_packs & fix world.get_total_time() & enable level controller
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2024-12-10 20:14:18 +03:00 |
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typedefs.hpp
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feat: emitters random access & add ParticlesRenderer.gc()
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2024-11-04 14:41:52 +03:00 |