voxelcore/src/frontend/LevelFrontend.hpp
2024-08-10 01:57:59 +03:00

24 lines
539 B
C++

#pragma once
#include <memory>
class Level;
class Assets;
class Player;
class ContentGfxCache;
class LevelController;
class LevelFrontend {
Level* level;
LevelController* controller;
Assets* assets;
std::unique_ptr<ContentGfxCache> contentCache;
public:
LevelFrontend(Player* currentPlayer, LevelController* controller, Assets* assets);
~LevelFrontend();
Level* getLevel() const;
Assets* getAssets() const;
ContentGfxCache* getContentGfxCache() const;
LevelController* getController() const;
};