voxelcore/src/objects
2026-01-18 17:57:21 +03:00
..
Entities.cpp fix skeleton name serialization 2026-01-18 17:57:21 +03:00
Entities.hpp change: skeletons are assets now, not content units 2026-01-16 01:01:15 +03:00
Entity.cpp fix skeleton name serialization 2026-01-18 17:57:21 +03:00
Entity.hpp change: skeletons are assets now, not content units 2026-01-16 01:01:15 +03:00
EntityDef.cpp add entities.def_hitbox function 2024-10-29 21:16:25 +03:00
EntityDef.hpp feat: passing args to component in entity definition 2025-08-06 23:34:00 +03:00
Player.cpp update player spawn point auto selection 2026-01-09 03:26:32 +03:00
Player.hpp update player spawn point auto selection 2026-01-09 03:26:32 +03:00
Players.cpp fix: player not spawning entity after set_suspended(pid, false) 2026-01-09 02:36:13 +03:00
Players.hpp add new players finding functions 2025-10-16 22:00:00 +03:00
rigging.cpp remove bone::addBone 2026-01-15 23:17:47 +03:00
rigging.hpp remove bone::addBone 2026-01-15 23:17:47 +03:00
Rigidbody.cpp refactor 2025-08-09 22:43:06 +03:00
Rigidbody.hpp refactor 2025-08-09 22:43:06 +03:00
ScriptComponents.hpp refactor Entities 2025-08-09 21:19:01 +03:00
Transform.cpp add includes 2025-10-16 21:43:02 +03:00
Transform.hpp fix: incomplete size transform support by entities 2025-12-03 22:00:55 +03:00