voxelcore/src/objects
2026-03-19 21:24:01 +03:00
..
Entities.cpp fix static entities 2026-03-17 23:02:50 +03:00
Entities.hpp feat: third-person camera now checks solid entities 2026-03-14 15:47:26 +03:00
Entity.cpp fix fatal error when skeleton is missing 2026-01-18 23:35:18 +03:00
Entity.hpp change: skeletons are assets now, not content units 2026-01-16 01:01:15 +03:00
EntityDef.cpp add 'mass' and 'elasticity' entity properties 2026-03-14 18:47:10 +03:00
EntityDef.hpp add 'material' entity property 2026-03-19 21:24:01 +03:00
Player.cpp add 'player-min-spawn-height', 'player-max-spawn-height' generator parameters 2026-03-19 19:15:11 +03:00
Player.hpp add 'player-spawn-radius' generator parameter 2026-03-19 19:03:22 +03:00
Players.cpp fix: player not spawning entity after set_suspended(pid, false) 2026-01-09 02:36:13 +03:00
Players.hpp add new players finding functions 2025-10-16 22:00:00 +03:00
rigging.cpp remove bone::addBone 2026-01-15 23:17:47 +03:00
rigging.hpp remove bone::addBone 2026-01-15 23:17:47 +03:00
Rigidbody.cpp add 'material' entity property 2026-03-19 21:24:01 +03:00
Rigidbody.hpp add mass, elasticity getters, setters to entity.rigidbody 2026-03-14 21:02:02 +03:00
ScriptComponents.hpp refactor Entities 2025-08-09 21:19:01 +03:00
Transform.cpp add more debug messages and checks 2026-02-02 19:54:24 +03:00
Transform.hpp add more debug messages and checks 2026-02-02 19:54:24 +03:00