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MihailRis c9b7d7577b
fixed blocks selection shader
added `u_` prefix that already used in voxel_engine.cpp in draw_world function
2021-08-20 21:23:28 +03:00
Debug Makefiles autogenerated by Eclipse for build 2021-08-20 16:17:50 +03:00
Debug_win Added Windows makefiles autogenerated by Eclipse 2021-08-20 17:29:41 +03:00
res fixed blocks selection shader 2021-08-20 21:23:28 +03:00
src Fixed compilation error in linux. 2021-08-20 16:59:27 +03:00
README.md fixed EXE file link 2021-08-20 19:01:11 +03:00

Run in windows with compiled executable file

EXE for windows

Run in linux with

$ git clone https://github.com/MihailRis/VoxelEngine-Cpp.git

$ cd VoxelEngine-Cpp/Debug

$ sudo apt install libglfw3-dev libglfw3 libglew-dev libglm-dev

$ make

$ cd ..

$ ./Debug/voxel_engine