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assets
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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audio
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Optimize container insertions using emplace_back instead of push_back
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2024-06-07 04:43:27 +03:00 |
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coders
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refactor Entities load + loading velocity
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2024-07-08 22:47:01 +03:00 |
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content
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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data
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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debug
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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files
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add chunk 'entities' flag
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2024-07-05 23:26:17 +03:00 |
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frontend
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fix: on_render called while paused
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2024-07-08 22:56:22 +03:00 |
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graphics
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fix: on_render called while paused
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2024-07-08 22:56:22 +03:00 |
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interfaces
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the final rename
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2024-05-06 03:38:19 +03:00 |
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items
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fix Block.rt and ItemDef.rt initialization
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2024-07-06 01:34:52 +03:00 |
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lighting
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refactor Content
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2024-06-25 22:37:53 +03:00 |
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logic
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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maths
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feat: saving entities (WIP)
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2024-07-05 05:16:31 +03:00 |
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objects
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loading rig pose, textures, body settings
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2024-07-09 21:19:29 +03:00 |
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physics
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rename Trigger to Sensor
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2024-07-09 07:37:20 +03:00 |
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util
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Optimize container insertions using emplace_back instead of push_back
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2024-06-07 04:43:27 +03:00 |
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voxels
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add BodyType, fix crouching
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2024-07-09 06:39:05 +03:00 |
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window
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ignore GLEW_ERROR_NO_GLX_DISPLAY (issue #240)
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2024-06-12 12:21:18 +03:00 |
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world
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fix new world entities id & initial state of lua random
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2024-07-09 19:40:00 +03:00 |
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constants.hpp
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update RigConfig
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2024-07-01 05:30:27 +03:00 |
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core_defs.cpp
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refactor ContentBuilder and add entities support
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2024-06-26 03:40:14 +03:00 |
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core_defs.hpp
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fix: input F1..F25 key codes & add binding 'chunks.reload'
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2024-06-05 19:29:35 +03:00 |
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delegates.hpp
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the final rename
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2024-05-06 03:38:19 +03:00 |
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engine.cpp
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refactor src/objects/rigging
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2024-07-07 23:44:57 +03:00 |
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engine.hpp
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Optimize parameter passing to avoid unnecessary copying
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2024-06-07 04:00:38 +03:00 |
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settings.hpp
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player.get_selected_block
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2024-05-31 08:33:37 +03:00 |
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typedefs.hpp
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add test entities prototype
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2024-06-23 22:09:04 +03:00 |
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voxel_engine.cpp
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converting block states to a bitfield
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2024-05-31 11:13:36 +03:00 |