voxelcore/src/voxels/DefaultWorldGenerator.hpp
2024-08-10 01:57:59 +03:00

15 lines
300 B
C++

#pragma once
#include "typedefs.hpp"
#include "WorldGenerator.hpp"
struct voxel;
class Content;
class DefaultWorldGenerator : WorldGenerator {
public:
DefaultWorldGenerator(const Content* content) : WorldGenerator(content) {
}
void generate(voxel* voxels, int x, int z, int seed);
};