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15 lines
300 B
C++
15 lines
300 B
C++
#pragma once
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#include "typedefs.hpp"
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#include "WorldGenerator.hpp"
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struct voxel;
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class Content;
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class DefaultWorldGenerator : WorldGenerator {
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public:
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DefaultWorldGenerator(const Content* content) : WorldGenerator(content) {
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}
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void generate(voxel* voxels, int x, int z, int seed);
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};
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