voxelcore/src/logic/scripting
2024-12-24 10:35:09 +03:00
..
lua add player.is_loading_chunks, .set_loading_chunks 2024-12-24 10:35:09 +03:00
scripting.cpp add 'on_breaking', 'on_block_breaking' events 2024-12-21 14:09:17 +03:00
scripting.hpp add 'on_breaking', 'on_block_breaking' events 2024-12-21 14:09:17 +03:00
scripting_commons.hpp update lua chunks sources to the engine format 2024-11-18 14:05:45 +03:00
scripting_functional.cpp move generator script execution to an isolated Lua state 2024-10-06 18:23:33 +03:00
scripting_functional.hpp replace '<string>' source name with '[string]' 2024-11-19 09:53:15 +03:00
scripting_hud.cpp refactor 2024-12-18 04:13:33 +03:00
scripting_hud.hpp add advanced lua errors handler & fix hud script source path in traceback 2024-11-19 07:26:28 +03:00
scripting_world_generation.cpp refactor 2024-12-18 04:13:33 +03:00