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Atlas.cpp
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Added include <stdexcept>
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2023-11-23 12:37:50 +03:00 |
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Atlas.h
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Atlas.build: max resolution limit argument
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2023-11-23 12:35:35 +03:00 |
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Batch2D.cpp
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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Batch2D.h
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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Batch3D.cpp
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Added graphics/ImageData class
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2023-11-12 03:26:06 +03:00 |
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Batch3D.h
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Added Batch3D
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2022-08-29 15:56:29 +03:00 |
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BlocksRenderer.cpp
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Merge branch 'main' of https://github.com/MihailRis/VoxelEngine-Cpp
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2023-11-30 14:05:23 +02:00 |
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BlocksRenderer.h
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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ChunksRenderer.cpp
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Backlight setting
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2023-11-23 14:10:08 +03:00 |
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ChunksRenderer.h
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Backlight setting
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2023-11-23 14:10:08 +03:00 |
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Font.cpp
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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Font.h
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Decreased GL,GLFW presence out of Window module
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2023-11-09 01:19:44 +03:00 |
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Framebuffer.cpp
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Memory leak fix
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2023-11-30 18:58:26 +02:00 |
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Framebuffer.h
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Fixed Framebuffer
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2023-11-27 19:13:24 +03:00 |
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GfxContext.cpp
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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GfxContext.h
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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ImageData.cpp
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Added sky lights multiplier track bar
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2023-11-22 16:03:23 +03:00 |
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ImageData.h
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Blocks atlas is auto-assembling now
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2023-11-22 01:53:48 +03:00 |
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LineBatch.cpp
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world render refactor
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2023-11-19 00:22:12 +03:00 |
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LineBatch.h
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selection normal vector debug
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2023-11-30 15:04:20 +03:00 |
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Mesh.cpp
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-Wreorder warning fix
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2023-11-20 11:37:47 +03:00 |
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Mesh.h
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Chunks meshes indexing
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2023-11-20 09:16:07 +02:00 |
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Shader.cpp
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GLSL 'include' support
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2023-11-28 16:13:49 +03:00 |
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Shader.h
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GLSL 'include' support
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2023-11-28 16:13:49 +03:00 |
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Sprite.cpp
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Sprite.h
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Texture.cpp
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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Texture.h
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aabb block shape WIP + common refactor
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2023-11-30 14:48:38 +03:00 |
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UVRegion.cpp
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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UVRegion.h
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Viewport.cpp
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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Viewport.h
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |