voxelcore/src
2025-03-11 00:39:59 +03:00
..
assets fix: incorrect UV on custom model blocks 2025-02-19 23:39:50 +03:00
audio Merge branch 'main' into update-file-subsystem 2025-02-04 15:09:23 +03:00
coders implement ZipFileDevice methods (WIP) 2025-02-22 07:04:04 +03:00
content Revert "sort packs in PacksManager::assemble" 2025-02-28 14:03:05 +03:00
data add dv::merge & update EnginePaths::readCombinedObject 2025-02-20 22:08:09 +03:00
debug add logger.print 2024-12-19 22:57:51 +03:00
devtools Fix syntax highlighting unicode support (#475) 2025-02-22 01:01:20 +03:00
engine add debug GUI render mode (F8) 2025-03-11 00:39:59 +03:00
frontend small fixes 2025-03-11 00:39:59 +03:00
graphics add BasePanel & add padding property to SplitBox 2025-03-11 00:39:59 +03:00
interfaces refactor: move Weather instance to WorldInfo 2025-02-28 18:49:44 +03:00
io cleanup 2025-02-26 00:22:57 +03:00
items add 'number' uses display mode 2025-02-18 12:49:15 +03:00
lighting fix extra lights-related work in world.set_chunk_data 2025-01-21 23:15:31 +03:00
logic add debug GUI render mode (F8) 2025-03-11 00:39:59 +03:00
maths snow test 2025-02-26 02:24:16 +03:00
network fix some small issues in Network.cpp 2025-01-28 11:34:18 +03:00
objects fix: entity:despawn in on_save not preventing entity save 2025-02-26 16:35:23 +03:00
physics refactor: change pointer parameters to references for Level and Content in various classes 2024-12-25 18:53:53 +03:00
presets cleanup 2025-03-10 14:51:59 +03:00
util optimize PrecipitationRenderer 2025-02-26 02:24:16 +03:00
voxels randomize rotatable plants in world generation 2025-02-21 19:35:37 +03:00
window add debug GUI render mode (F8) 2025-03-11 00:39:59 +03:00
world cleanup 2025-03-10 14:51:59 +03:00
CMakeLists.txt add cmake-format.py and formating all cmake files 2025-01-09 16:32:54 +03:00
constants.hpp add debug GUI render mode (F8) 2025-03-11 00:39:59 +03:00
core_defs.cpp migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
core_defs.hpp migrate from std::filesystem::path to io::path (WIP) 2025-01-30 22:23:13 +03:00
delegates.hpp minor refactor 2025-01-03 13:50:25 +03:00
main.cpp fix 2025-01-22 08:38:19 +03:00
settings.hpp add 'graphics.chunk-max-vertices-dense' setting 2024-12-23 14:07:59 +03:00
typedefs.hpp feat: emitters random access & add ParticlesRenderer.gc() 2024-11-04 14:41:52 +03:00