voxelcore/src
2024-07-14 12:00:58 +03:00
..
assets loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
audio Optimize container insertions using emplace_back instead of push_back 2024-06-07 04:43:27 +03:00
coders refactor Entities load + loading velocity 2024-07-08 22:47:01 +03:00
content add new world events: on_block_broken, on_block_placed 2024-07-14 01:37:11 +03:00
data loading rig pose, textures, body settings 2024-07-09 21:19:29 +03:00
debug Optimize parameter passing to avoid unnecessary copying 2024-06-07 04:00:38 +03:00
files fix cameras loading 2024-07-12 00:20:22 +03:00
frontend add entities raycast 2024-07-14 10:50:06 +03:00
graphics add on_hud_render event 2024-07-12 09:17:53 +03:00
interfaces the final rename 2024-05-06 03:38:19 +03:00
items fix Block.rt and ItemDef.rt initialization 2024-07-06 01:34:52 +03:00
lighting refactor Content 2024-06-25 22:37:53 +03:00
logic add player.get_selected_entity(...) & update docs 2024-07-14 12:00:58 +03:00
maths fix blocks placing when crouching 2024-07-13 04:48:03 +03:00
objects add player.get_selected_entity(...) & update docs 2024-07-14 12:00:58 +03:00
physics fix Entities.hasBlockingInside 2024-07-10 06:40:10 +03:00
util Optimize container insertions using emplace_back instead of push_back 2024-06-07 04:43:27 +03:00
voxels add entities raycast 2024-07-14 10:50:06 +03:00
window fix cameras loading 2024-07-12 00:20:22 +03:00
world fix cameras loading 2024-07-12 00:20:22 +03:00
constants.hpp add entities raycast 2024-07-14 10:50:06 +03:00
core_defs.cpp refactor ContentBuilder and add entities support 2024-06-26 03:40:14 +03:00
core_defs.hpp fix: input F1..F25 key codes & add binding 'chunks.reload' 2024-06-05 19:29:35 +03:00
delegates.hpp the final rename 2024-05-06 03:38:19 +03:00
engine.cpp add packs resources (WIP) 2024-07-11 10:32:05 +03:00
engine.hpp add packs resources (WIP) 2024-07-11 10:32:05 +03:00
settings.hpp player.get_selected_block 2024-05-31 08:33:37 +03:00
typedefs.hpp add test entities prototype 2024-06-23 22:09:04 +03:00
voxel_engine.cpp converting block states to a bitfield 2024-05-31 11:13:36 +03:00