voxelcore/src/logic/scripting/lua/libs
2025-01-07 20:57:38 +03:00
..
api_lua.hpp add byteutil library 2024-12-27 08:33:52 +03:00
lib__rigidbody.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
lib__skeleton.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
lib__transform.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
libapp.cpp add pack.assemble(...), app.config_packs(...) 2025-01-03 23:51:36 +03:00
libaudio.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libbase64.cpp add base64 library 2024-11-18 11:52:06 +03:00
libbjson.cpp add bjson library & update /doc/en/scripting/filesystem.md 2024-10-17 09:04:31 +03:00
libblock.cpp fix block.set in headless mode & fix: vctest does not cleanup worlds 2024-12-29 22:41:11 +03:00
libblockwraps.cpp add gfx.blockwraps library & add on_player_tick world event 2024-11-21 06:48:23 +03:00
libbyteutil.cpp add unpack function documentation 2024-12-27 09:58:02 +03:00
libcamera.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
libconsole.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libcore.cpp add app.reset_content() 2025-01-06 20:10:24 +03:00
libentity.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libentity.hpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
libfile.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libgeneration.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libgui.cpp fix windows build 2025-01-06 16:22:05 +03:00
libgui.hpp feat: key pressed event interception & 'owner' input.add_callback third argument 2025-01-02 20:51:43 +03:00
libhud.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libinput.cpp fix lua stack manipulations 2025-01-07 20:57:38 +03:00
libinventory.cpp add player.set_selected_slot, inventory.find_by_item 2024-12-23 12:24:29 +03:00
libitem.cpp libitem: Minor cleanup 2024-11-04 21:18:13 +03:00
libjson.cpp replace '<string>' source name with '[string]' 2024-11-19 09:53:15 +03:00
libmat4.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
libnetwork.cpp add socket:available() --> int 2025-01-07 18:44:40 +03:00
libpack.cpp add file.name(), file.stem() & add 'path' to pack info & add start_coroutine() 2025-01-05 22:44:32 +03:00
libparticles.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libplayer.cpp feat: player.delete() function and update documentation 2024-12-26 05:47:18 +03:00
libquat.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
libtext3d.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libtime.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00
libtoml.cpp replace '<string>' source name with '[string]' 2024-11-19 09:53:15 +03:00
libutf8.cpp add utf8.escape, string.escape & reformat extensions.md 2024-11-18 09:21:16 +03:00
libvecn.cpp move lua libs to /logic/scripting/lua/libs 2024-10-05 00:53:41 +03:00
libworld.cpp rename engine.hpp/cpp to Engine.hpp/cpp & move Engine, Time and mainloop classes to 'engine' folder 2024-12-25 12:13:03 +03:00