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Atlas.cpp
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content-pack resources support
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2023-12-14 02:30:39 +03:00 |
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Atlas.h
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Block animation
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2024-01-21 15:23:03 +02:00 |
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Batch2D.cpp
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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Batch2D.h
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minor refactor
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2024-03-06 11:13:33 +03:00 |
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Batch3D.cpp
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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Batch3D.h
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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Cubemap.cpp
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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Cubemap.h
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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Font.cpp
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refactor
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2024-02-25 22:44:37 +03:00 |
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Font.h
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refactor
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2024-02-25 22:44:37 +03:00 |
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Framebuffer.cpp
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GL-related refactor
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2024-03-07 13:09:58 +03:00 |
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Framebuffer.h
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GL-related refactor
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2024-03-07 13:09:58 +03:00 |
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GfxContext.cpp
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GL-related refactor
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2024-03-07 13:09:58 +03:00 |
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GfxContext.h
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GL-related refactor
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2024-03-07 13:09:58 +03:00 |
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gl_util.h
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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ImageData.cpp
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RGB888 textures fix
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2024-01-04 22:25:03 +03:00 |
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ImageData.h
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RGB888 textures fix
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2024-01-04 22:25:03 +03:00 |
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LineBatch.cpp
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clang warnings fix
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2024-02-02 20:42:49 +03:00 |
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LineBatch.h
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clang warnings fix
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2024-02-02 20:42:49 +03:00 |
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Mesh.cpp
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-Wreorder warning fix
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2023-11-20 11:37:47 +03:00 |
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Mesh.h
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Chunks meshes indexing
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2023-11-20 09:16:07 +02:00 |
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Shader.cpp
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minor refactor
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2024-02-25 02:15:38 +03:00 |
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Shader.h
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GL-related refactor
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2024-03-07 13:09:58 +03:00 |
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Sprite.cpp
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Sprite.h
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Texture.cpp
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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Texture.h
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Cubemap class
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2024-03-07 13:40:38 +03:00 |
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TextureAnimation.cpp
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GL-related refactor
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2024-03-07 13:09:58 +03:00 |
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TextureAnimation.h
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blocks animation fix
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2024-01-23 23:03:52 +03:00 |
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UVRegion.cpp
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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UVRegion.h
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world-wide commit to ruin everything
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2022-10-28 22:44:32 +03:00 |
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Viewport.cpp
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |
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Viewport.h
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GfxContext, render refactor
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2023-11-19 20:18:44 +03:00 |