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https://github.com/MihailRis/voxelcore.git
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43 lines
1.2 KiB
C++
43 lines
1.2 KiB
C++
#ifndef CONTENT_CONTENT_LOADER_HPP_
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#define CONTENT_CONTENT_LOADER_HPP_
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#include "../typedefs.hpp"
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#include <string>
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#include <filesystem>
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namespace fs = std::filesystem;
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class Block;
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struct BlockMaterial;
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class ItemDef;
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struct ContentPack;
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class ContentBuilder;
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namespace dynamic {
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class Map;
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}
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class ContentLoader {
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const ContentPack* pack;
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scriptenv env;
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void loadBlock(Block& def, const std::string& full, const std::string& name);
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void loadCustomBlockModel(Block& def, dynamic::Map* primitives);
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void loadItem(ItemDef& def, const std::string& full, const std::string& name);
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void loadBlockMaterial(BlockMaterial& def, const fs::path& file);
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public:
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ContentLoader(ContentPack* pack);
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bool fixPackIndices(
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const fs::path& folder,
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dynamic::Map* indicesRoot,
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const std::string& contentSection
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);
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void fixPackIndices();
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void loadBlock(Block& def, const std::string& name, const fs::path& file);
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void loadItem(ItemDef& def, const std::string& name, const fs::path& file);
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void load(ContentBuilder& builder);
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};
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#endif // CONTENT_CONTENT_LOADER_HPP_
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