mirror of
https://github.com/MihailRis/voxelcore.git
synced 2026-10-05 02:51:49 +00:00
117 lines
3.2 KiB
C++
117 lines
3.2 KiB
C++
#include "rigging.hpp"
|
|
|
|
#include "../assets/Assets.hpp"
|
|
#include "../graphics/render/ModelBatch.hpp"
|
|
#include "../graphics/core/Model.hpp"
|
|
#include "../coders/json.hpp"
|
|
|
|
using namespace rigging;
|
|
|
|
RigNode::RigNode(
|
|
size_t index,
|
|
std::string name,
|
|
std::string model,
|
|
std::vector<std::unique_ptr<RigNode>> subnodes)
|
|
: index(index),
|
|
name(std::move(name)),
|
|
modelName(std::move(model)),
|
|
subnodes(std::move(subnodes))
|
|
{}
|
|
|
|
void RigNode::setModel(const std::string& name) {
|
|
if (modelName == name) {
|
|
return;
|
|
}
|
|
modelName = name;
|
|
modelUpdated = true;
|
|
}
|
|
|
|
void RigNode::refreshModel(const Assets* assets) {
|
|
if (modelUpdated) {
|
|
model = assets->get<model::Model>(modelName);
|
|
modelUpdated = false;
|
|
}
|
|
}
|
|
|
|
static void get_all_nodes(std::vector<RigNode*>& nodes, RigNode* node) {
|
|
nodes[node->getIndex()] = node;
|
|
for (auto& subnode : node->getSubnodes()) {
|
|
get_all_nodes(nodes, subnode.get());
|
|
}
|
|
}
|
|
|
|
RigConfig::RigConfig(const std::string& name, std::unique_ptr<RigNode> root, size_t nodesCount)
|
|
: name(name), root(std::move(root)), nodes(nodesCount) {
|
|
get_all_nodes(nodes, this->root.get());
|
|
}
|
|
|
|
size_t RigConfig::update(
|
|
size_t index,
|
|
Rig& rig,
|
|
RigNode* node,
|
|
glm::mat4 matrix) const
|
|
{
|
|
rig.calculated.matrices[index] = matrix * rig.pose.matrices[index];
|
|
size_t count = 1;
|
|
for (auto& subnode : node->getSubnodes()) {
|
|
count += update(index+count, rig, subnode.get(), rig.calculated.matrices[index]);
|
|
}
|
|
return count;
|
|
}
|
|
|
|
void RigConfig::update(Rig& rig, glm::mat4 matrix) const {
|
|
update(0, rig, root.get(), matrix);
|
|
}
|
|
|
|
void RigConfig::render(
|
|
Assets* assets,
|
|
ModelBatch& batch,
|
|
Rig& rig,
|
|
const glm::mat4& matrix) const
|
|
{
|
|
update(rig, matrix);
|
|
for (size_t i = 0; i < nodes.size(); i++) {
|
|
auto* node = nodes[i];
|
|
node->refreshModel(assets);
|
|
if (auto model = node->getModel()) {
|
|
batch.pushMatrix(rig.calculated.matrices[i]);
|
|
batch.draw(model, &rig.textures);
|
|
batch.popMatrix();
|
|
}
|
|
}
|
|
}
|
|
|
|
static std::tuple<size_t, std::unique_ptr<RigNode>> read_node(
|
|
dynamic::Map* root, size_t index
|
|
) {
|
|
std::string name;
|
|
std::string model;
|
|
root->str("name", name);
|
|
root->str("model", model);
|
|
std::vector<std::unique_ptr<RigNode>> subnodes;
|
|
size_t count = 1;
|
|
if (auto nodesList = root->list("nodes")) {
|
|
for (size_t i = 0; i < nodesList->size(); i++) {
|
|
if (const auto& map = nodesList->map(i)) {
|
|
auto [subcount, subNode] = read_node(map.get(), index+count);
|
|
subcount += count;
|
|
subnodes.push_back(std::move(subNode));
|
|
}
|
|
}
|
|
}
|
|
return {index + count, std::make_unique<RigNode>(index, name, model, std::move(subnodes))};
|
|
}
|
|
|
|
std::unique_ptr<RigConfig> RigConfig::parse(
|
|
std::string_view src,
|
|
std::string_view file,
|
|
std::string_view name
|
|
) {
|
|
auto root = json::parse(file, src);
|
|
auto rootNodeMap = root->map("root");
|
|
if (rootNodeMap == nullptr) {
|
|
throw std::runtime_error("missing 'root' element");
|
|
}
|
|
auto [count, rootNode] = read_node(rootNodeMap.get(), 0);
|
|
return std::make_unique<RigConfig>(std::string(name), std::move(rootNode), count);
|
|
}
|