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assets
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No more shaders and fonts reload on world open
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2023-12-24 10:53:18 +03:00 |
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audio
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memory-safety improved
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2023-12-18 18:02:17 +06:00 |
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coders
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Content packs indices auto build + WorldGenerator fix
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2023-12-29 14:17:26 +03:00 |
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content
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Resources priority update
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2023-12-30 20:53:38 +03:00 |
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files
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Resources priority update
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2023-12-30 20:53:38 +03:00 |
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frontend
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Resources priority update
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2023-12-30 20:53:38 +03:00 |
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graphics
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AABB emissive blocks lighting fix + refactor
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2023-12-28 23:22:19 +03:00 |
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lighting
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Sky lights data saving (optimization)
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2023-12-06 16:15:44 +03:00 |
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logic
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minor refactor
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2023-12-30 00:02:17 +03:00 |
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maths
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refactoring btw
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2023-12-20 22:23:55 +06:00 |
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objects
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dasdasdasdas
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2023-12-27 15:01:18 +02:00 |
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physics
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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util
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Content packs indices auto build + WorldGenerator fix
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2023-12-29 14:17:26 +03:00 |
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voxels
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New block properties and lua functions
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2023-12-29 21:18:14 +03:00 |
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window
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Stop render when iconified
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2023-12-28 18:55:54 +03:00 |
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world
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |
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constants.h
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languages support (WIP)
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2023-12-12 22:02:17 +03:00 |
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core_defs.h
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SP and TP cameras
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2023-12-11 22:22:52 +06:00 |
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definitions.cpp
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refactor a bit
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2023-12-18 20:48:03 +06:00 |
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definitions.h
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Introduced Content, ContentIndices, no more integer ids hardcoded, common refactor
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2023-11-21 11:38:59 +03:00 |
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engine.cpp
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Small fix
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2023-12-28 19:29:45 +03:00 |
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engine.h
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Auto content packs detection
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2023-12-20 20:54:03 +03:00 |
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settings.h
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languages support (WIP)
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2023-12-12 22:02:17 +03:00 |
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typedefs.h
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resources paths refact
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2023-11-20 01:30:57 +10:00 |
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voxel_engine.cpp
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Scripting WIP (#70)
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2023-12-25 05:26:03 +03:00 |