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api_lua.hpp
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add Heightmap class & rename bytearray to Bytearray
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2024-08-13 03:09:52 +03:00 |
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lib__rigidbody.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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lib__skeleton.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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lib__transform.cpp
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format: reformat project
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2024-08-03 19:53:48 +03:00 |
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libaudio.cpp
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refactor lua scripting a bit
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2024-08-19 00:57:49 +03:00 |
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libblock.cpp
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libblock.raycast: Add argument to specify blocks to ignore during ray casting
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2024-08-19 21:36:30 +03:00 |
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libcamera.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libconsole.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libcore.cpp
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move WorldGenerator to world/generator
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2024-08-16 18:39:44 +03:00 |
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libentity.cpp
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libblock.raycast: Add argument to specify blocks to ignore during ray casting
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2024-08-19 21:36:30 +03:00 |
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libentity.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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libfile.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libgeneration.cpp
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add Heightmap class & rename bytearray to Bytearray
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2024-08-13 03:09:52 +03:00 |
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libgui.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libhud.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libinput.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libinventory.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libitem.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libjson.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libmat4.cpp
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refactor lua scripting a bit
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2024-08-19 00:57:49 +03:00 |
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libpack.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libplayer.cpp
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refactor lua scripting a bit
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2024-08-19 00:57:49 +03:00 |
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libquat.cpp
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format: reformat project
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2024-08-03 19:53:48 +03:00 |
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libtime.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libtoml.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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libvecn.cpp
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format: reformat project
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2024-08-03 19:53:48 +03:00 |
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libworld.cpp
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refactor World
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2024-08-11 16:30:58 +03:00 |
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lua_commons.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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lua_commons.hpp
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add lua::stackguard
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2024-08-18 23:26:37 +03:00 |
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lua_custom_types.hpp
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add heightmap write-only property 'noiseSeed'
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2024-08-17 20:17:52 +03:00 |
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lua_engine.cpp
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add GeneratorScript
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2024-08-14 17:12:12 +03:00 |
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lua_engine.hpp
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replace include guards with pragma once
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2024-08-10 01:57:59 +03:00 |
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lua_extensions.cpp
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debug.print: remove as many allocations as possible, modified string print to escape any special characters
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2024-08-20 18:10:05 +03:00 |
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lua_overrides.cpp
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format: reformat project
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2024-08-03 19:53:48 +03:00 |
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lua_type_bytearray.cpp
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add Heightmap methods
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2024-08-13 20:57:46 +03:00 |
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lua_type_heightmap.cpp
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add basic heightmaps generator optimization
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2024-08-18 00:08:36 +03:00 |
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lua_util.cpp
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update project includes format
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2024-08-10 01:37:48 +03:00 |
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lua_util.hpp
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add plants
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2024-08-20 20:46:23 +03:00 |
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lua_wrapper.hpp
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refactor lua scripting a bit
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2024-08-19 00:57:49 +03:00 |