voxelcore/res/shaders/lib
2025-07-08 23:56:22 +03:00
..
commons.glsl Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00
constants.glsl update night lighting 2024-12-27 08:34:29 +03:00
fog.glsl feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
lighting.glsl feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00
shadows.glsl feat: deferred shading (day 2) 2025-07-08 23:56:22 +03:00