- Msg.send/broadcast/actionBar/title/legacy/plain for all 58 files sendMessage replacements (plan step 3) - ChatEventListener: AsyncChatEvent->AsyncPlayerChatEvent, getRecipients filtering, manual render+Msg.send loop, HIGHEST|ignoreCancelled, nobodyHeard via Bukkit scheduler (step 4) - EnhancedChatRenderer: remove ChatRenderer/Audience, render(Player,Component,Component,Player), getLocale String, Msg.actionBar - PlayerEventListener: join/quit/death String API, getCustomName/getDisplayName legacy, Msg.broadcast - FoliaUtil: IS_FOLIA false, Bukkit scheduler only; AutoMessageManager BukkitTask - CustomCommandManager: reflective getCommandMap; other mechanical fixes (displayName, kick, inventory titles) - single universal jar (variant A) - loads on Spigot 1.20.1 and Paper
80 lines
3.1 KiB
Java
80 lines
3.1 KiB
Java
package com.loki.lochat.commands.rp;
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import com.loki.lochat.compat.Msg;
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import com.loki.lochat.LoChat;
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import com.loki.lochat.api.service.PlayerService;
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import com.loki.lochat.commands.base.PlayerCommand;
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import com.loki.lochat.utils.format.ChatFormatter;
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import net.kyori.adventure.text.Component;
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import org.bukkit.command.Command;
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import org.bukkit.entity.Player;
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import org.jetbrains.annotations.NotNull;
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import java.util.Random;
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/**
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* /try <действие>
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* Случайный исход: успех или провал (50/50).
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* Формат: * ИгрокИмя пытается действие... [Успех! / Провал!]
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*/
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public class TryCommand extends PlayerCommand {
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private static final Random RANDOM = new Random();
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private final PlayerService playerService;
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public TryCommand(LoChat plugin) {
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super(plugin);
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this.playerService = plugin.getServiceRegistry().get(PlayerService.class);
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}
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@Override
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protected boolean executePlayerCommand(@NotNull Player player, @NotNull Command command,
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@NotNull String label, @NotNull String[] args) {
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if (!requirePermission(player, "lochat.rp.try")) {
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return true;
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}
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int cooldown = plugin.getConfigManager().getInt("rp.cooldowns.try", 0);
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if (cooldown > 0 && playerService.isOnCooldown(player.getUniqueId(), "rp_try", cooldown)) {
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int remaining = playerService.getRemainingCooldown(player.getUniqueId(), "rp_try", cooldown);
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String msg = plugin.getConfigManager().getMessagesConfig().getCooldownMessage()
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.replace("{remaining}", String.valueOf(remaining));
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Msg.send(player, ChatFormatter.parse(msg));
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return true;
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}
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if (args.length == 0) {
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sendUsage(player, "/try <действие>");
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return true;
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}
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String action = String.join(" ", args);
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boolean success = RANDOM.nextBoolean();
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String resultKey = success ? "rp.try-success" : "rp.try-fail";
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String resultDefault = success ? "<green>[Успех!]</green>" : "<red>[Провал!]</red>";
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String resultTag = plugin.getConfigManager().getString(resultKey, resultDefault);
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String format = plugin.getConfigManager().getString("rp.try-format",
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"<gray>* </gray><white>{player}</white><gray> пытается {action}...</gray> {result}");
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String displayName = RpUtil.getDisplayName(plugin, player);
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Component message = ChatFormatter.parse(
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format.replace("{player}", displayName)
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.replace("{action}", action)
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.replace("{result}", resultTag)
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);
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int radius = plugin.getConfigManager().getInt("rp.radius", 100);
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RpUtil.sendToRadius(player, message, radius);
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if (cooldown > 0) {
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playerService.setCooldown(player.getUniqueId(), "rp_try");
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}
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plugin.getLogger().info("[TRY] " + player.getName() + ": " + action + " -> " + (success ? "SUCCESS" : "FAIL"));
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return true;
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}
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}
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