Fix critical bugs and improve code quality

Generator & Modes:
- Fix potential NPE in ParkourGenerator zone initialization
- Add null check in BlockPlacer.placeNormalBlock()
- Fix unsafe Map operations in CoopMode.score()
- Add session validation in RaceMode delayed reset
- Extract magic number to constant in SpeedrunMode (TICKS_PER_SECOND)
- Add world bounds checking in ElytraRingGenerator
- Fix map normalization in GeneratorProfileManager (handle zero sum)
- Complete schematic implementation in BlockPlacer

Storage & Database:
- CRITICAL: Fix connection leak in SQLConnectionManager
- Add proper try-with-resources for Connection in SQLQueryExecutor
- Deprecate unsafe prepareStatement() method
- Add documentation about connection management

Session & Player:
- Optimize muted users count calculation in SessionStateManager

All changes tested and verified with build + tests passing.
This commit is contained in:
loki 2026-04-08 16:54:42 +02:00
parent 46f7b794c6
commit 9864fd6e30
10 changed files with 63 additions and 38 deletions

View file

@ -93,7 +93,7 @@ public class SessionStateManager {
* Get muted users count.
*/
public int getMutedUsersCount() {
return (int) mutedUsers.values().stream().mapToInt(muted -> muted ? 1 : 0).sum();
return (int) mutedUsers.values().stream().filter(muted -> muted).count();
}
/**