fix: colors, /dbd join flow, world creation, role assign, action bar lobby, /dbdadmin world, tab complete
This commit is contained in:
parent
327ad9b906
commit
1adb8c84fd
19 changed files with 874 additions and 112 deletions
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@ -2,6 +2,7 @@ package dev.loki.command;
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import dev.loki.data.GeneratorDataManager;
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import dev.loki.mdbd;
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import dev.loki.util.TextUtil;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import net.kyori.adventure.text.minimessage.MiniMessage;
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@ -43,7 +44,7 @@ public class DBDAdminCommand implements TabExecutor {
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Player p = Bukkit.getPlayer(uuid);
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if (p != null && p.isOnline()) {
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p.sendActionBar(mm.deserialize(
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"&#FFA500⚒ Режим установки: �FF00сломайте блок для генератора &#FFA500⚒"));
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"<#FFA500>⚒ Режим установки: <#00FF00>сломайте блок для генератора <#FFA500>⚒"));
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}
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}
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}, 0L, 20L);
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@ -72,6 +73,7 @@ public class DBDAdminCommand implements TabExecutor {
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case "list" -> handleList(player);
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case "remove" -> handleRemove(player, args);
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case "clear" -> handleClear(player);
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case "world" -> handleWorld(player, args);
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default -> {
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sendUsage(sender);
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yield true;
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@ -82,7 +84,7 @@ public class DBDAdminCommand implements TabExecutor {
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@SuppressWarnings("UnreachableBranchError")
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private boolean handleCreate(Player player, String[] args) {
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if (args.length < 2) {
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player.sendMessage(Component.text("&#FF0000Использование: /dbdadmin create <generator>"));
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player.sendMessage(TextUtil.color("<#FF0000>Использование: /dbdadmin create <generator>"));
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return true;
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}
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@ -91,18 +93,18 @@ public class DBDAdminCommand implements TabExecutor {
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case "generator" -> {
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if (selectingGenerator.contains(player.getUniqueId())) {
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selectingGenerator.remove(player.getUniqueId());
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player.sendMessage(Component.text("&#FFA500Режим выбора генератора отключен"));
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player.sendMessage(TextUtil.color("<#FFA500>Режим выбора генератора отключен"));
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} else {
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selectingGenerator.add(player.getUniqueId());
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player.sendMessage(Component.text("�FF00Режим выбора генератора включен!"));
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player.sendMessage(Component.text("&#FFD700Сломайте блок, чтобы установить генератор"));
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player.sendMessage(Component.text("&#FFD700(блок не сломается, а сохранятся его координаты)"));
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player.sendMessage(Component.text("&#FFA500Введите /dbdadmin create generator снова, чтобы отключить режим"));
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player.sendMessage(TextUtil.color("<#00FF00>Режим выбора генератора включен!"));
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player.sendMessage(TextUtil.color("<#FFD700>Сломайте блок, чтобы установить генератор"));
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player.sendMessage(TextUtil.color("<#FFD700>(блок не сломается, а сохранятся его координаты)"));
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player.sendMessage(TextUtil.color("<#FFA500>Введите /dbdadmin create generator снова, чтобы отключить режим"));
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}
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return true;
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}
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default -> {
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player.sendMessage(Component.text("&#FF0000Неизвестный тип: " + type));
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player.sendMessage(TextUtil.color("<#FF0000>Неизвестный тип: " + type));
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return true;
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}
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}
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@ -110,12 +112,12 @@ public class DBDAdminCommand implements TabExecutor {
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private boolean handleList(Player player) {
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var entries = generatorData.getGeneratorEntries();
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player.sendMessage(Component.text("&#FFD700=== Генераторы (" + entries.size() + ") ==="));
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player.sendMessage(TextUtil.color("<#FFD700>=== Генераторы (" + entries.size() + ") ==="));
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if (entries.isEmpty()) {
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player.sendMessage(Component.text("󅑀Нет установленных генераторов"));
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player.sendMessage(TextUtil.color("<#808000>Нет установленных генераторов"));
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} else {
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for (int i = 0; i < entries.size(); i++) {
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player.sendMessage(Component.text("�CED1[" + i + "] " + entries.get(i)));
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player.sendMessage(TextUtil.color("<#00CED1>[" + i + "] " + entries.get(i)));
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}
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}
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return true;
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@ -123,7 +125,7 @@ public class DBDAdminCommand implements TabExecutor {
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private boolean handleRemove(Player player, String[] args) {
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if (args.length < 2) {
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player.sendMessage(Component.text("&#FF0000Использование: /dbdadmin remove <id>"));
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player.sendMessage(TextUtil.color("<#FF0000>Использование: /dbdadmin remove <id>"));
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return true;
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}
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@ -131,30 +133,65 @@ public class DBDAdminCommand implements TabExecutor {
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int id = Integer.parseInt(args[1]);
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var entries = generatorData.getGeneratorEntries();
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if (id < 0 || id >= entries.size()) {
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player.sendMessage(Component.text("&#FF0000Генератор с ID " + id + " не найден"));
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player.sendMessage(TextUtil.color("<#FF0000>Генератор с ID " + id + " не найден"));
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return true;
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}
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String removed = entries.get(id);
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generatorData.removeGenerator(id);
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player.sendMessage(Component.text("�FF00Генератор удален: " + removed));
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player.sendMessage(TextUtil.color("<#00FF00>Генератор удален: " + removed));
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} catch (NumberFormatException e) {
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player.sendMessage(Component.text("&#FF0000ID должен быть числом"));
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player.sendMessage(TextUtil.color("<#FF0000>ID должен быть числом"));
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}
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return true;
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}
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private boolean handleClear(Player player) {
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generatorData.clearGenerators();
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player.sendMessage(Component.text("&#FFA500Все генераторы удалены"));
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player.sendMessage(TextUtil.color("<#FFA500>Все генераторы удалены"));
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return true;
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}
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private boolean handleWorld(Player player, String[] args) {
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if (args.length < 2) {
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player.sendMessage(TextUtil.color("<#FF0000>Использование: /dbdadmin world <lobby|game|<название мира>>"));
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return true;
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}
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String worldArg = args[1].toLowerCase();
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org.bukkit.World target;
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if (worldArg.equals("lobby")) {
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target = plugin.getLobbyManager().getLobbyWorld();
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if (target == null) {
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player.sendMessage(TextUtil.color("<#FF0000>Мир lobby не загружен!"));
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return true;
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}
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} else if (worldArg.equals("game")) {
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target = plugin.getLobbyManager().getGameWorld();
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if (target == null) {
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player.sendMessage(TextUtil.color("<#FF0000>Мир game не загружен!"));
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return true;
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}
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} else {
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target = org.bukkit.Bukkit.getWorld(args[1]);
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if (target == null) {
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player.sendMessage(TextUtil.color("<#FF0000>Мир не найден: " + args[1]));
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return true;
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}
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}
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player.teleport(target.getSpawnLocation());
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player.sendMessage(TextUtil.color("<#00FF00>Телепортирован в мир: <#FFD700>" + target.getName()));
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return true;
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}
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private void sendUsage(CommandSender sender) {
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sender.sendMessage(Component.text("&#FF6B00=== DBD Admin ==="));
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sender.sendMessage(Component.text("&#FFD700/dbdadmin create generator — Режим установки генератора"));
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sender.sendMessage(Component.text("&#FFD700/dbdadmin list — Список генераторов"));
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sender.sendMessage(Component.text("&#FFD700/dbdadmin remove <id> — Удалить генератор"));
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sender.sendMessage(Component.text("&#FFD700/dbdadmin clear — Очистить все генераторы"));
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sender.sendMessage(TextUtil.color("<#FF6B00>=== DBD Admin ==="));
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sender.sendMessage(TextUtil.color("<#FFD700>/dbdadmin create generator — Режим установки генератора"));
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sender.sendMessage(TextUtil.color("<#FFD700>/dbdadmin list — Список генераторов"));
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sender.sendMessage(TextUtil.color("<#FFD700>/dbdadmin remove <id> — Удалить генератор"));
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sender.sendMessage(TextUtil.color("<#FFD700>/dbdadmin clear — Очистить все генераторы"));
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sender.sendMessage(TextUtil.color("<#FFD700>/dbdadmin world <lobby|game|мир> — Телепорт в мир"));
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}
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public boolean isSelectingGenerator(UUID uuid) {
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@ -175,7 +212,7 @@ public class DBDAdminCommand implements TabExecutor {
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if (!sender.hasPermission("mdbd.admin")) return List.of();
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if (args.length == 1) {
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return Arrays.asList("create", "list", "remove", "clear").stream()
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return Arrays.asList("create", "list", "remove", "clear", "world").stream()
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.filter(s -> s.startsWith(args[0].toLowerCase()))
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.toList();
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}
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@ -186,6 +223,12 @@ public class DBDAdminCommand implements TabExecutor {
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.toList();
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}
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if (args.length == 2 && args[0].equalsIgnoreCase("world")) {
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return Arrays.asList("lobby", "game").stream()
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.filter(s -> s.startsWith(args[1].toLowerCase()))
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.toList();
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}
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if (args.length == 2 && args[0].equalsIgnoreCase("remove")) {
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var entries = generatorData.getGeneratorEntries();
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List<String> ids = new ArrayList<>();
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@ -173,7 +173,7 @@ public class DBDCommand implements TabExecutor {
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public @Nullable List<String> onTabComplete(@NotNull CommandSender sender, @NotNull Command command,
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@NotNull String label, @NotNull String[] args) {
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if (args.length == 1) {
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List<String> completions = new ArrayList<>(Arrays.asList("join", "leave"));
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List<String> completions = new ArrayList<>(Arrays.asList("join", "leave", "lobby"));
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if (sender.hasPermission("mdbd.admin")) {
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completions.addAll(Arrays.asList("create", "forcestart", "stop", "reload", "setlobby"));
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}
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@ -1,6 +1,7 @@
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package dev.loki.command;
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import dev.loki.mdbd;
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import dev.loki.util.TextUtil;
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import net.kyori.adventure.text.Component;
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import net.kyori.adventure.text.format.NamedTextColor;
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import org.bukkit.Location;
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@ -8,11 +9,9 @@ import org.bukkit.command.Command;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.TabExecutor;
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import org.bukkit.entity.Player;
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import org.bukkit.util.BlockVector;
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import org.jetbrains.annotations.NotNull;
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import org.jetbrains.annotations.Nullable;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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@ -65,14 +64,14 @@ public class SetupCommand implements TabExecutor {
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private boolean giveWand(Player player) {
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var wand = new org.bukkit.inventory.ItemStack(org.bukkit.Material.STICK);
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wand.editMeta(meta -> {
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meta.displayName(Component.text("&#FF6B00DBD Wand").append(Component.text(" (Выделение)")));
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meta.displayName(TextUtil.color("<#FF6B00>DBD Wand <white>(Выделение)"));
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meta.lore(List.of(
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Component.text("&#FFD700ЛКМ — Первая точка"),
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Component.text("&#FFD700ПКМ — Вторая точка")
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TextUtil.color("<#FFD700>ЛКМ — Первая точка"),
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TextUtil.color("<#FFD700>ПКМ — Вторая точка")
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));
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});
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player.getInventory().addItem(wand);
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player.sendMessage(Component.text("�FF00Получена палочка выделения!", NamedTextColor.GREEN));
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player.sendMessage(TextUtil.color("<#00FF00>Получена палочка выделения!"));
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return true;
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}
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@ -80,13 +79,13 @@ public class SetupCommand implements TabExecutor {
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String key = player.getUniqueId().toString();
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Location loc = player.getLocation().getBlock().getLocation();
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selectionCorners.put(key + "_pos" + num, loc);
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player.sendMessage(Component.text("�FF00Установлена точка " + num + ": " + formatLoc(loc)));
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player.sendMessage(TextUtil.color("<#00FF00>Установлена точка " + num + ": " + formatLoc(loc)));
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return true;
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}
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private boolean saveTemplate(Player player, String[] args) {
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if (args.length < 2) {
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player.sendMessage(Component.text("&#FF0000Использование: /dbdsetup save <name>"));
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player.sendMessage(TextUtil.color("<#FF0000>Использование: /dbdsetup save <name>"));
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return true;
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}
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String key = player.getUniqueId().toString();
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@ -94,38 +93,38 @@ public class SetupCommand implements TabExecutor {
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Location pos2 = selectionCorners.get(key + "_pos2");
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if (pos1 == null || pos2 == null) {
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player.sendMessage(Component.text("&#FF0000Сначала установите обе точки!"));
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player.sendMessage(TextUtil.color("<#FF0000>Сначала установите обе точки!"));
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return true;
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}
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plugin.getTemplateManager().saveTemplate(args[1], pos1, pos2);
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player.sendMessage(Component.text("�FF00Шаблон '" + args[1] + "' сохранен!"));
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player.sendMessage(TextUtil.color("<#00FF00>Шаблон '" + args[1] + "' сохранен!"));
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return true;
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}
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private boolean loadTemplate(Player player, String[] args) {
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if (args.length < 2) {
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player.sendMessage(Component.text("&#FF0000Использование: /dbdsetup load <name>"));
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player.sendMessage(TextUtil.color("<#FF0000>Использование: /dbdsetup load <name>"));
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return true;
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}
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var template = plugin.getTemplateManager().getTemplate(args[1]);
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if (template == null) {
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player.sendMessage(Component.text("&#FF0000Шаблон не найден!"));
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player.sendMessage(TextUtil.color("<#FF0000>Шаблон не найден!"));
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return true;
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}
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template.place(player.getLocation(), false);
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player.sendMessage(Component.text("�FF00Шаблон '" + args[1] + "' загружен!"));
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player.sendMessage(TextUtil.color("<#00FF00>Шаблон '" + args[1] + "' загружен!"));
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return true;
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}
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private boolean listTemplates(CommandSender sender) {
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var templates = plugin.getTemplateManager().getAllTemplates();
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sender.sendMessage(Component.text("&#FFD700=== Шаблоны ==="));
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sender.sendMessage(TextUtil.color("<#FFD700>=== Шаблоны ==="));
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if (templates.isEmpty()) {
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sender.sendMessage(Component.text("󅒐Нет шаблонов"));
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sender.sendMessage(TextUtil.color("<#808080>Нет шаблонов"));
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} else {
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templates.keySet().forEach(name ->
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sender.sendMessage(Component.text("�CED1- " + name))
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sender.sendMessage(TextUtil.color("<#00CED1>- " + name))
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);
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}
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return true;
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@ -133,7 +132,7 @@ public class SetupCommand implements TabExecutor {
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private boolean setObject(Player player, String[] args) {
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if (args.length < 2) {
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player.sendMessage(Component.text("&#FF0000Использование: /dbdsetup set <generator|hook|pallet|chest|totem|gate|lobby>"));
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player.sendMessage(TextUtil.color("<#FF0000>Использование: /dbdsetup set <generator|hook|pallet|chest|totem|gate|lobby>"));
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return true;
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}
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Location loc = player.getLocation().getBlock().getLocation();
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@ -149,26 +148,26 @@ public class SetupCommand implements TabExecutor {
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case "gate" -> locations.addLocation("exitgates", loc);
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case "lobby" -> locations.setLobby(loc);
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default -> {
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player.sendMessage(Component.text("&#FF0000Неизвестный тип: " + type));
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player.sendMessage(TextUtil.color("<#FF0000>Неизвестный тип: " + type));
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return true;
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}
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}
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plugin.getConfigManager().saveConfig("locations.yml", locations.getConfig());
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player.sendMessage(Component.text("�FF00Установлен: " + type + " на " + formatLoc(loc)));
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player.sendMessage(TextUtil.color("<#00FF00>Установлен: " + type + " на " + formatLoc(loc)));
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return true;
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}
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private boolean buildMap(Player player) {
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player.sendMessage(Component.text("&#FFD700Строительство карты..."));
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player.sendMessage(TextUtil.color("<#FFD700>Строительство карты..."));
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plugin.getMapBuilder().buildMap(plugin.getConfigManager().getLocations());
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player.sendMessage(Component.text("�FF00Карта построена!"));
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player.sendMessage(TextUtil.color("<#00FF00>Карта построена!"));
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return true;
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}
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private boolean clearMap(Player player) {
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player.sendMessage(Component.text("&#FFA500Очистка карты..."));
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player.sendMessage(TextUtil.color("<#FFA500>Очистка карты..."));
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plugin.getMapBuilder().clearMap(plugin.getConfigManager().getLocations());
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player.sendMessage(Component.text("�FF00Карта очищена!"));
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player.sendMessage(TextUtil.color("<#00FF00>Карта очищена!"));
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return true;
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}
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@ -177,21 +176,21 @@ public class SetupCommand implements TabExecutor {
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plugin.getConfigManager().getLocations().setLobby(loc);
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plugin.getConfigManager().saveConfig("locations.yml",
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plugin.getConfigManager().getLocations().getConfig());
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player.sendMessage(Component.text("�FF00Лобби установлено на " + formatLoc(loc)));
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player.sendMessage(TextUtil.color("<#00FF00>Лобби установлено на " + formatLoc(loc)));
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return true;
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}
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private void sendUsage(CommandSender sender) {
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sender.sendMessage(Component.text("&#FF6B00=== DBD Setup ==="));
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sender.sendMessage(Component.text("&#FFD700/dbdsetup wand — Получить палочку"));
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sender.sendMessage(Component.text("&#FFD700/dbdsetup pos1/pos2 — Установить точки"));
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sender.sendMessage(Component.text("&#FFD700/dbdsetup save <name> — Сохранить шаблон"));
|
||||
sender.sendMessage(Component.text("&#FFD700/dbdsetup load <name> — Загрузить шаблон"));
|
||||
sender.sendMessage(Component.text("&#FFD700/dbdsetup list — Список шаблонов"));
|
||||
sender.sendMessage(Component.text("&#FFD700/dbdsetup set <type> — Установить объект"));
|
||||
sender.sendMessage(Component.text("&#FFD700/dbdsetup build — Построить карту"));
|
||||
sender.sendMessage(Component.text("&#FFD700/dbdsetup clear — Очистить карту"));
|
||||
sender.sendMessage(Component.text("&#FFD700/dbdsetup lobby — Установить лобби"));
|
||||
sender.sendMessage(TextUtil.color("<#FF6B00>=== DBD Setup ==="));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup wand — Получить палочку"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup pos1/pos2 — Установить точки"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup save <name> — Сохранить шаблон"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup load <name> — Загрузить шаблон"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup list — Список шаблонов"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup set <type> — Установить объект"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup build — Построить карту"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup clear — Очистить карту"));
|
||||
sender.sendMessage(TextUtil.color("<#FFD700>/dbdsetup lobby — Установить лобби"));
|
||||
}
|
||||
|
||||
private String formatLoc(Location loc) {
|
||||
|
|
@ -216,6 +215,11 @@ public class SetupCommand implements TabExecutor {
|
|||
.filter(s -> s.startsWith(args[1].toLowerCase()))
|
||||
.toList();
|
||||
}
|
||||
if (args.length == 2 && (args[0].equalsIgnoreCase("save") || args[0].equalsIgnoreCase("load"))) {
|
||||
return plugin.getTemplateManager().getAllTemplates().keySet().stream()
|
||||
.filter(s -> s.startsWith(args[1].toLowerCase()))
|
||||
.toList();
|
||||
}
|
||||
return List.of();
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,6 +1,7 @@
|
|||
package dev.loki.core;
|
||||
|
||||
import dev.loki.mdbd;
|
||||
import dev.loki.player.Survivor;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.HashMap;
|
||||
|
|
@ -33,7 +34,14 @@ public class GameManager {
|
|||
if (playerSessions.containsKey(player.getUniqueId())) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Register the player in the session as a Survivor (role assigned later)
|
||||
Survivor survivor = new Survivor(player.getUniqueId());
|
||||
currentSession.addPlayer(survivor);
|
||||
|
||||
playerSessions.put(player.getUniqueId(), currentSession);
|
||||
// Notify session that player joined (teleport to lobby etc)
|
||||
currentSession.notifyPlayerJoined(player);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
@ -41,6 +49,8 @@ public class GameManager {
|
|||
GameSession session = playerSessions.remove(player.getUniqueId());
|
||||
if (session != null) {
|
||||
session.removePlayer(player.getUniqueId());
|
||||
// Teleport after removing from session
|
||||
plugin.getLobbyManager().teleportToLobby(player);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
|
|
|
|||
|
|
@ -100,6 +100,11 @@ public class GameSession {
|
|||
eventBus.emit(new PlayerJoinEvent(player));
|
||||
}
|
||||
|
||||
/** Replaces an existing player entry with a new role-assigned instance (Killer/Survivor). */
|
||||
public void replacePlayer(UUID uuid, BasePlayer newPlayer) {
|
||||
players.put(uuid, newPlayer);
|
||||
}
|
||||
|
||||
public void removePlayer(UUID uuid) {
|
||||
BasePlayer removed = players.remove(uuid);
|
||||
if (removed != null) {
|
||||
|
|
@ -154,6 +159,13 @@ public class GameSession {
|
|||
return eventBus;
|
||||
}
|
||||
|
||||
public void notifyPlayerJoined(org.bukkit.entity.Player player) {
|
||||
// Called when player joins from command, updates UI
|
||||
if (currentPhase != null) {
|
||||
currentPhase.onPlayerJoined(this, player);
|
||||
}
|
||||
}
|
||||
|
||||
public record PlayerJoinEvent(BasePlayer player) {}
|
||||
public record PlayerLeaveEvent(BasePlayer player) {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,8 +2,7 @@ package dev.loki.listener;
|
|||
|
||||
import dev.loki.command.DBDAdminCommand;
|
||||
import dev.loki.data.GeneratorDataManager;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import dev.loki.util.TextUtil;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
|
|
@ -37,10 +36,10 @@ public class GeneratorSelectListener implements Listener {
|
|||
|
||||
generatorData.addGenerator(genLoc);
|
||||
|
||||
player.sendMessage(Component.text("�FF00Генератор установлен!"));
|
||||
player.sendMessage(Component.text("�CED1Координаты: " + GeneratorDataManager.formatLocation(genLoc)));
|
||||
player.sendMessage(Component.text("&#FFD700Всего генераторов: " + generatorData.getCount()));
|
||||
player.sendMessage(Component.text("&#FFA500Режим выбора остается активным. Ломайте следующий блок или"));
|
||||
player.sendMessage(Component.text("&#FFA500введите /dbdadmin create generator для отключения"));
|
||||
player.sendMessage(TextUtil.color("<#00FF00>Генератор установлен!"));
|
||||
player.sendMessage(TextUtil.color("<#00CED1>Координаты: " + GeneratorDataManager.formatLocation(genLoc)));
|
||||
player.sendMessage(TextUtil.color("<#FFD700>Всего генераторов: " + generatorData.getCount()));
|
||||
player.sendMessage(TextUtil.color("<#FFA500>Режим выбора остается активным. Ломайте следующий блок или"));
|
||||
player.sendMessage(TextUtil.color("<#FFA500>введите /dbdadmin create generator для отключения"));
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -50,7 +50,9 @@ public class PlayerInteractListener implements Listener {
|
|||
if (event.getHand() != EquipmentSlot.HAND) return;
|
||||
Player player = event.getPlayer();
|
||||
if (!gameManager.isInGame(player.getUniqueId())) return;
|
||||
BasePlayer bp = gameManager.getPlayerSession(player.getUniqueId()).getPlayer(player.getUniqueId());
|
||||
var session = gameManager.getPlayerSession(player.getUniqueId());
|
||||
if (session == null) return;
|
||||
BasePlayer bp = session.getPlayer(player.getUniqueId());
|
||||
if (bp == null || isIncapacitated(bp)) { event.setCancelled(true); return; }
|
||||
|
||||
Action action = event.getAction();
|
||||
|
|
|
|||
|
|
@ -7,6 +7,8 @@ import dev.loki.config.ConfigManager;
|
|||
import dev.loki.core.GameManager;
|
||||
import dev.loki.data.GeneratorDataManager;
|
||||
import dev.loki.listener.GeneratorSelectListener;
|
||||
import dev.loki.listener.PlayerInteractListener;
|
||||
import dev.loki.listener.PlayerQuitListener;
|
||||
import dev.loki.map.MapBuilder;
|
||||
import dev.loki.map.TemplateManager;
|
||||
import dev.loki.world.LobbyManager;
|
||||
|
|
@ -19,7 +21,9 @@ public final class mdbd extends JavaPlugin {
|
|||
private TemplateManager templateManager;
|
||||
private MapBuilder mapBuilder;
|
||||
private GeneratorDataManager generatorData;
|
||||
private DBDCommand dbdCommand;
|
||||
private DBDAdminCommand dbdAdminCommand;
|
||||
private SetupCommand setupCommand;
|
||||
private LobbyManager lobbyManager;
|
||||
|
||||
@Override
|
||||
|
|
@ -44,10 +48,13 @@ public final class mdbd extends JavaPlugin {
|
|||
|
||||
this.gameManager = new GameManager(this);
|
||||
|
||||
getCommand("dbd").setExecutor(new DBDCommand(this, gameManager));
|
||||
getCommand("dbd").setTabCompleter(new DBDCommand(this, gameManager));
|
||||
getCommand("dbdsetup").setExecutor(new SetupCommand(this));
|
||||
getCommand("dbdsetup").setTabCompleter(new SetupCommand(this));
|
||||
this.dbdCommand = new DBDCommand(this, gameManager);
|
||||
getCommand("dbd").setExecutor(dbdCommand);
|
||||
getCommand("dbd").setTabCompleter(dbdCommand);
|
||||
|
||||
this.setupCommand = new SetupCommand(this);
|
||||
getCommand("dbdsetup").setExecutor(setupCommand);
|
||||
getCommand("dbdsetup").setTabCompleter(setupCommand);
|
||||
|
||||
this.dbdAdminCommand = new DBDAdminCommand(this, generatorData);
|
||||
getCommand("dbdadmin").setExecutor(dbdAdminCommand);
|
||||
|
|
@ -55,6 +62,10 @@ public final class mdbd extends JavaPlugin {
|
|||
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new GeneratorSelectListener(dbdAdminCommand, generatorData), this);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new PlayerQuitListener(this, gameManager), this);
|
||||
getServer().getPluginManager().registerEvents(
|
||||
new PlayerInteractListener(this, gameManager, null), this);
|
||||
|
||||
getLogger().info("Mdbd Plugin enabled successfully!");
|
||||
getLogger().info("Loaded " + templateManager.getAllTemplates().size() + " templates");
|
||||
|
|
|
|||
|
|
@ -49,7 +49,7 @@ public class GeneratorRepair {
|
|||
generator.setCurrentRepairer(uuid);
|
||||
RepairSession session = new RepairSession(player, generator);
|
||||
sessions.put(uuid, session);
|
||||
generator.setBlocked(true);
|
||||
// Do NOT set blocked here - blocked means nobody can repair it (e.g. after a kick)
|
||||
|
||||
player.sendMessage(MiniMessage.miniMessage().deserialize("<gray>Зажмите <yellow>ПКМ</yellow> для починки"));
|
||||
}
|
||||
|
|
@ -60,7 +60,10 @@ public class GeneratorRepair {
|
|||
|
||||
if (session != null) {
|
||||
session.generator.setCurrentRepairer(null);
|
||||
session.generator.setBlocked(false);
|
||||
// Only unblock if it was blocked due to an ongoing repair (not a kick)
|
||||
if (!session.generator.isUnderRegression()) {
|
||||
session.generator.setBlocked(false);
|
||||
}
|
||||
player.sendActionBar(Component.empty());
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,10 +1,11 @@
|
|||
package dev.loki.phase;
|
||||
|
||||
import dev.loki.core.GameSession;
|
||||
import dev.loki.objective.Generator;
|
||||
import dev.loki.objective.GeneratorManager;
|
||||
import dev.loki.player.BasePlayer;
|
||||
import dev.loki.player.PlayerState;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Sound;
|
||||
import org.bukkit.entity.Player;
|
||||
|
|
@ -24,14 +25,14 @@ public class GameplayPhase implements Phase {
|
|||
|
||||
@Override
|
||||
public void enter(GameSession session) {
|
||||
Bukkit.broadcastMessage("[DBD] Игра началась! Выжившие, чините генераторы!");
|
||||
Bukkit.broadcast(Component.text("[DBD] Игра началась! Выжившие, чините генераторы!", NamedTextColor.GREEN));
|
||||
tickCounter = 0;
|
||||
// Teleport is handled by RoleAssigner.assignRoles — no double-teleport needed here
|
||||
}
|
||||
|
||||
@Override
|
||||
public void tick(GameSession session) {
|
||||
tickCounter++;
|
||||
|
||||
generatorManager.tick();
|
||||
|
||||
if (tickCounter % 20 == 0) {
|
||||
|
|
@ -45,7 +46,8 @@ public class GameplayPhase implements Phase {
|
|||
|
||||
if (generatorManager.areAllRequiredCompleted()) {
|
||||
allGensDone = true;
|
||||
Bukkit.broadcastMessage("[DBD] §a§lВсе генераторы починены! Открывайте ворота!");
|
||||
Bukkit.broadcast(Component.text(
|
||||
"[DBD] Все генераторы починены! Открывайте ворота!", NamedTextColor.GREEN));
|
||||
for (BasePlayer bp : session.getPlayers().values()) {
|
||||
Player p = bp.getPlayer();
|
||||
if (p != null) {
|
||||
|
|
@ -58,13 +60,11 @@ public class GameplayPhase implements Phase {
|
|||
private void checkWinConditions(GameSession session) {
|
||||
int aliveSurvivors = 0;
|
||||
int escapedSurvivors = 0;
|
||||
boolean killerDead = true;
|
||||
int totalSurvivors = 0;
|
||||
|
||||
for (BasePlayer bp : session.getPlayers().values()) {
|
||||
if (bp.isKiller()) {
|
||||
killerDead = false;
|
||||
continue;
|
||||
}
|
||||
if (bp.isKiller()) continue;
|
||||
totalSurvivors++;
|
||||
PlayerState state = bp.getState();
|
||||
if (state == PlayerState.ESCAPED) {
|
||||
escapedSurvivors++;
|
||||
|
|
@ -73,16 +73,17 @@ public class GameplayPhase implements Phase {
|
|||
}
|
||||
}
|
||||
|
||||
boolean allSurvivorsDead = (aliveSurvivors == 0 && escapedSurvivors == 0);
|
||||
boolean allSurvivorsDead = (aliveSurvivors == 0 && escapedSurvivors == 0 && totalSurvivors > 0);
|
||||
boolean allEscaped = (escapedSurvivors == totalSurvivors && totalSurvivors > 0);
|
||||
|
||||
if (allSurvivorsDead || escapedSurvivors == session.getPlayerCount() - 1) {
|
||||
if (allSurvivorsDead || allEscaped) {
|
||||
shouldEnd = true;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit(GameSession session) {
|
||||
Bukkit.broadcastMessage("[DBD] §6Игровая фаза завершена!");
|
||||
Bukkit.broadcast(Component.text("[DBD] Игровая фаза завершена!", NamedTextColor.GOLD));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
|||
|
|
@ -2,9 +2,11 @@ package dev.loki.phase;
|
|||
|
||||
import dev.loki.config.GameConfig;
|
||||
import dev.loki.core.GameSession;
|
||||
import dev.loki.player.BasePlayer;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public class LobbyPhase implements Phase {
|
||||
private final GameConfig config;
|
||||
|
|
@ -22,6 +24,14 @@ public class LobbyPhase implements Phase {
|
|||
@Override
|
||||
public void enter(GameSession session) {
|
||||
Bukkit.broadcast(Component.text("[DBD] Лобби открыто! Используйте /dbd join", NamedTextColor.GREEN));
|
||||
// Teleport already-in-session players to lobby (e.g. on restart)
|
||||
var lobbyManager = session.getPlugin().getLobbyManager();
|
||||
for (var player : session.getPlayers().values()) {
|
||||
var bukkitPlayer = player.getPlayer();
|
||||
if (bukkitPlayer != null && bukkitPlayer.isOnline()) {
|
||||
lobbyManager.teleportToLobby(bukkitPlayer);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
@ -33,6 +43,9 @@ public class LobbyPhase implements Phase {
|
|||
secondsLeft = config.getLobbyCountdown();
|
||||
countdown = 0;
|
||||
started = false;
|
||||
// Show waiting message in action bar to all players in lobby
|
||||
sendActionBarToAll(session,
|
||||
Component.text("⏳ Ожидание игроков: " + playerCount + "/" + minPlayers, NamedTextColor.YELLOW));
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
@ -40,12 +53,18 @@ public class LobbyPhase implements Phase {
|
|||
if (countdown >= 20) {
|
||||
countdown = 0;
|
||||
secondsLeft--;
|
||||
}
|
||||
|
||||
if (secondsLeft <= 5 || secondsLeft % 10 == 0) {
|
||||
Bukkit.broadcast(Component.text(
|
||||
"[DBD] До начала: " + secondsLeft + " сек. (" + playerCount + "/" + minPlayers + ")",
|
||||
NamedTextColor.YELLOW));
|
||||
}
|
||||
// Action bar: показываем каждый тик (обновляется плавно)
|
||||
String bar = buildCountdownBar(secondsLeft, config.getLobbyCountdown());
|
||||
sendActionBarToAll(session,
|
||||
Component.text("▶ Старт через: " + secondsLeft + "с " + bar +
|
||||
" (" + playerCount + "/" + minPlayers + ")", NamedTextColor.GREEN));
|
||||
|
||||
// Chat-announce на ключевых отметках
|
||||
if (countdown == 0 && (secondsLeft <= 5 || secondsLeft == 10 || secondsLeft == 30)) {
|
||||
Bukkit.broadcast(Component.text(
|
||||
"[DBD] До начала: " + secondsLeft + " сек.", NamedTextColor.YELLOW));
|
||||
}
|
||||
|
||||
if (secondsLeft <= 0) {
|
||||
|
|
@ -53,11 +72,41 @@ public class LobbyPhase implements Phase {
|
|||
}
|
||||
}
|
||||
|
||||
private void sendActionBarToAll(GameSession session, Component msg) {
|
||||
for (BasePlayer bp : session.getPlayers().values()) {
|
||||
Player p = bp.getPlayer();
|
||||
if (p != null && p.isOnline()) {
|
||||
p.sendActionBar(msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private String buildCountdownBar(int current, int total) {
|
||||
int filled = total > 0 ? (int) (10.0 * current / total) : 0;
|
||||
int empty = 10 - filled;
|
||||
return "§a" + "█".repeat(Math.max(0, filled)) + "§7" + "░".repeat(Math.max(0, empty));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit(GameSession session) {
|
||||
// Clear action bar for all
|
||||
for (BasePlayer bp : session.getPlayers().values()) {
|
||||
Player p = bp.getPlayer();
|
||||
if (p != null && p.isOnline()) p.sendActionBar(Component.empty());
|
||||
}
|
||||
Bukkit.broadcast(Component.text("[DBD] Игра начинается!", NamedTextColor.GREEN));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerJoined(GameSession session, Player player) {
|
||||
session.getPlugin().getLobbyManager().teleportToLobby(player);
|
||||
int playerCount = session.getPlayerCount();
|
||||
int minPlayers = config.getMinPlayers();
|
||||
Bukkit.broadcast(Component.text(
|
||||
"[DBD] " + player.getName() + " присоединился к очереди! (" + playerCount + "/" + minPlayers + ")",
|
||||
NamedTextColor.YELLOW));
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isComplete() {
|
||||
return started;
|
||||
|
|
|
|||
|
|
@ -1,10 +1,12 @@
|
|||
package dev.loki.phase;
|
||||
|
||||
import dev.loki.core.GameSession;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
public interface Phase {
|
||||
void enter(GameSession session);
|
||||
void tick(GameSession session);
|
||||
void exit(GameSession session);
|
||||
boolean isComplete();
|
||||
default void onPlayerJoined(GameSession session, Player player) {}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2,6 +2,8 @@ package dev.loki.phase;
|
|||
|
||||
import dev.loki.core.GameSession;
|
||||
import dev.loki.role.RoleAssigner;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
public class RoleAssignPhase implements Phase {
|
||||
|
|
@ -30,7 +32,7 @@ public class RoleAssignPhase implements Phase {
|
|||
|
||||
@Override
|
||||
public void exit(GameSession session) {
|
||||
Bukkit.broadcastMessage("[DBD] Роли назначены!");
|
||||
Bukkit.broadcast(Component.text("[DBD] Роли назначены!", NamedTextColor.GREEN));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
|||
|
|
@ -5,7 +5,11 @@ import dev.loki.core.GameSession;
|
|||
import dev.loki.player.BasePlayer;
|
||||
import dev.loki.player.Killer;
|
||||
import dev.loki.player.Survivor;
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.format.NamedTextColor;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
|
|
@ -31,19 +35,54 @@ public class RoleAssigner {
|
|||
if (players.isEmpty()) return;
|
||||
|
||||
List<UUID> uuids = new ArrayList<>(players.keySet());
|
||||
|
||||
UUID killerUuid = selectKiller(uuids);
|
||||
|
||||
List<Location> survivorSpawns = locations.getSurvivorSpawns();
|
||||
int spawnIndex = 0;
|
||||
|
||||
for (UUID uuid : uuids) {
|
||||
BasePlayer player;
|
||||
BasePlayer newPlayer;
|
||||
if (uuid.equals(killerUuid)) {
|
||||
player = new Killer(uuid);
|
||||
newPlayer = new Killer(uuid);
|
||||
Location spawn = locations.getKillerSpawn();
|
||||
player.setSpawnLocation(spawn);
|
||||
if (spawn != null) newPlayer.setSpawnLocation(spawn);
|
||||
} else {
|
||||
player = new Survivor(uuid);
|
||||
newPlayer = new Survivor(uuid);
|
||||
if (!survivorSpawns.isEmpty()) {
|
||||
Location spawn = survivorSpawns.get(spawnIndex % survivorSpawns.size());
|
||||
newPlayer.setSpawnLocation(spawn);
|
||||
spawnIndex++;
|
||||
}
|
||||
}
|
||||
session.getEventBus().emit(new RoleAssignedEvent(uuid, player));
|
||||
|
||||
// Actually replace the player object in session
|
||||
session.replacePlayer(uuid, newPlayer);
|
||||
|
||||
// Announce role and teleport
|
||||
Player bukkit = Bukkit.getPlayer(uuid);
|
||||
if (bukkit != null && bukkit.isOnline()) {
|
||||
if (newPlayer.isKiller()) {
|
||||
bukkit.sendTitle("§4§lКИЛЛЕР", "§cОхоться на выживших!", 10, 60, 20);
|
||||
bukkit.sendMessage(Component.text("[DBD] Ваша роль: Киллер", NamedTextColor.RED));
|
||||
} else {
|
||||
bukkit.sendTitle("§a§lВЫЖИВШИЙ", "§eЧини генераторы и сбегай!", 10, 60, 20);
|
||||
bukkit.sendMessage(Component.text("[DBD] Ваша роль: Выживший", NamedTextColor.GREEN));
|
||||
}
|
||||
|
||||
// Teleport to game world spawn (or role spawn)
|
||||
Location spawn = newPlayer.getSpawnLocation();
|
||||
if (spawn != null) {
|
||||
bukkit.teleport(spawn);
|
||||
} else {
|
||||
// Fallback: game world spawn
|
||||
var gameWorld = session.getPlugin().getLobbyManager().getGameWorld();
|
||||
if (gameWorld != null) {
|
||||
bukkit.teleport(gameWorld.getSpawnLocation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
session.getEventBus().emit(new RoleAssignedEvent(uuid, newPlayer));
|
||||
}
|
||||
|
||||
queue.rotate();
|
||||
|
|
|
|||
29
src/main/java/dev/loki/util/TextUtil.java
Normal file
29
src/main/java/dev/loki/util/TextUtil.java
Normal file
|
|
@ -0,0 +1,29 @@
|
|||
package dev.loki.util;
|
||||
|
||||
import net.kyori.adventure.text.Component;
|
||||
import net.kyori.adventure.text.minimessage.MiniMessage;
|
||||
|
||||
/**
|
||||
* Utility for converting legacy &#RRGGBB color codes to MiniMessage format.
|
||||
* Usage: TextUtil.color("&#FFD700Hello") → renders as gold colored text.
|
||||
*/
|
||||
public final class TextUtil {
|
||||
private static final MiniMessage MM = MiniMessage.miniMessage();
|
||||
|
||||
private TextUtil() {}
|
||||
|
||||
/**
|
||||
* Converts &#RRGGBB color codes to MiniMessage <#RRGGBB> and deserializes.
|
||||
*/
|
||||
public static Component color(String text) {
|
||||
return MM.deserialize(toMiniMessage(text));
|
||||
}
|
||||
|
||||
/**
|
||||
* Converts &#RRGGBB to MiniMessage <#RRGGBB> syntax without deserializing.
|
||||
*/
|
||||
public static String toMiniMessage(String text) {
|
||||
// &#RRGGBB → <#RRGGBB>
|
||||
return text.replaceAll("&#([0-9A-Fa-f]{6})", "<#$1>");
|
||||
}
|
||||
}
|
||||
|
|
@ -6,7 +6,6 @@ import org.bukkit.GameRule;
|
|||
import org.bukkit.Material;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.WorldCreator;
|
||||
import org.bukkit.WorldType;
|
||||
|
||||
import java.io.File;
|
||||
|
||||
|
|
@ -31,7 +30,6 @@ public class LobbyManager {
|
|||
|
||||
WorldCreator creator = new WorldCreator("lobby");
|
||||
creator.generator(new VoidWorldGenerator());
|
||||
creator.type(WorldType.FLAT);
|
||||
creator.environment(World.Environment.NORMAL);
|
||||
creator.generateStructures(false);
|
||||
|
||||
|
|
@ -143,7 +141,14 @@ public class LobbyManager {
|
|||
|
||||
public void teleportToLobby(org.bukkit.entity.Player player) {
|
||||
if (lobbyWorld != null) {
|
||||
player.teleport(lobbyWorld.getSpawnLocation());
|
||||
// Use the configured lobby location from locations.yml if available,
|
||||
// otherwise fall back to spawn location on the platform
|
||||
org.bukkit.Location configLobby = plugin.getConfigManager().getLocations().getLobby();
|
||||
if (configLobby != null && configLobby.getWorld() != null) {
|
||||
player.teleport(configLobby);
|
||||
} else {
|
||||
player.teleport(lobbyWorld.getSpawnLocation());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -5,22 +5,22 @@ api-version: '1.21'
|
|||
|
||||
commands:
|
||||
dbd:
|
||||
description: "Главная команда DBD плагина"
|
||||
description: "Main DBD command"
|
||||
usage: "/dbd <join|leave|create|forcestart|stop|reload|lobby|setlobby>"
|
||||
permission: mdbd.player
|
||||
dbdsetup:
|
||||
description: "Команды настройки карты и объектов"
|
||||
description: "Map setup commands"
|
||||
usage: "/dbdsetup <wand|pos1|pos2|save|load|set|build|clear|lobby>"
|
||||
permission: mdbd.admin
|
||||
dbdadmin:
|
||||
description: "Админ-команды для управления генераторами и объектами"
|
||||
usage: "/dbdadmin <create|list|remove|clear>"
|
||||
description: "Admin commands for generators and objects"
|
||||
usage: "/dbdadmin <create|list|remove|clear|world>"
|
||||
permission: mdbd.admin
|
||||
|
||||
permissions:
|
||||
mdbd.admin:
|
||||
description: "Полный доступ к админ-командам плагина"
|
||||
description: "Full access to admin commands"
|
||||
default: op
|
||||
mdbd.player:
|
||||
description: "Базовые команды для игроков"
|
||||
description: "Basic player commands"
|
||||
default: true
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue