Commit graph

4 commits

Author SHA1 Message Date
957ab4a5a2 fix 2026-06-10 23:00:12 +02:00
89dc9eb00d feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI
- Add HookSabotage system for survivors to disable hooks temporarily
- Add GeneratorKick killer ability to regress generator progress
- Add PlayerJumpListener to track survivor jump actions
- Add BossBarManager for displaying game state and objectives
- Update generator regression logic to support killer kick mechanic
- Update KillerController to integrate generator kick ability
- Update PlayerInteractListener to handle new interaction types
- Refactor game phases to use BossBarManager for UI updates
- Update .gitignore to exclude compiled bin/ directory
- Simplify PLAN.md documentation for easier maintenance
2026-06-04 12:11:04 +02:00
34e0aebd5d Add lobby/game worlds, void generator, dbd reload, and fix plugin loading
- Add VoidWorldGenerator for empty void worlds
- Add LobbyManager with auto-creation of lobby world (stone platform 7x7, built once) and game world
- Add /dbd reload command to reload all configs at runtime
- Add plugin.yml for proper command registration, remove paper-plugin.yml
- Fix mdbdBootstrap/mdbdLoader public constructors (Paper requirement)
- Fix command registration (getCommand null on Paper plugin system)
2026-06-01 22:08:37 +02:00
4fd7955d56 Stage 12: Data storage system 2026-05-31 20:47:02 +02:00