- Add HookSabotage system for survivors to disable hooks temporarily - Add GeneratorKick killer ability to regress generator progress - Add PlayerJumpListener to track survivor jump actions - Add BossBarManager for displaying game state and objectives - Update generator regression logic to support killer kick mechanic - Update KillerController to integrate generator kick ability - Update PlayerInteractListener to handle new interaction types - Refactor game phases to use BossBarManager for UI updates - Update .gitignore to exclude compiled bin/ directory - Simplify PLAN.md documentation for easier maintenance |
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| .. | ||
| ExitGate$GateState.class | ||
| ExitGate.class | ||
| GateManager.class | ||
| GateOpening$OpeningProgress.class | ||
| GateOpening$OpeningTask.class | ||
| GateOpening.class | ||