mdbd/bin/main/dev/loki
loki5512344 89dc9eb00d feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI
- Add HookSabotage system for survivors to disable hooks temporarily
- Add GeneratorKick killer ability to regress generator progress
- Add PlayerJumpListener to track survivor jump actions
- Add BossBarManager for displaying game state and objectives
- Update generator regression logic to support killer kick mechanic
- Update KillerController to integrate generator kick ability
- Update PlayerInteractListener to handle new interaction types
- Refactor game phases to use BossBarManager for UI updates
- Update .gitignore to exclude compiled bin/ directory
- Simplify PLAN.md documentation for easier maintenance
2026-06-04 12:11:04 +02:00
..
chest remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
command remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
config feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
core feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
damage remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
data remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
gate feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
hatch remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
hook feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
item remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
killer feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
listener feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
map remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
objective feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
pallet remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
phase feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
player remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
role feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
sound feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
state remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
survivor feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
totem remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
ui feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
util remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
window remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
world remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
mdbd.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
mdbdBootstrap.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
mdbdLoader.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00