mdbd/bin/main/dev/loki/ui
loki5512344 89dc9eb00d feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI
- Add HookSabotage system for survivors to disable hooks temporarily
- Add GeneratorKick killer ability to regress generator progress
- Add PlayerJumpListener to track survivor jump actions
- Add BossBarManager for displaying game state and objectives
- Update generator regression logic to support killer kick mechanic
- Update KillerController to integrate generator kick ability
- Update PlayerInteractListener to handle new interaction types
- Refactor game phases to use BossBarManager for UI updates
- Update .gitignore to exclude compiled bin/ directory
- Simplify PLAN.md documentation for easier maintenance
2026-06-04 12:11:04 +02:00
..
ActionBar.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
BossBarManager$1.class feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
BossBarManager.class feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
ProgressBar.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
Sidebar.class feat(gameplay): implement hook sabotage, generator kick, jump listener, and boss bar UI 2026-06-04 12:11:04 +02:00
StatusIcons.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
TitleUI$SkillCheckState.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00
TitleUI.class remove: key/toolbox/map items, keep only medkit and flashlight 2026-06-03 23:33:19 +02:00