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loki5512344 d0ed8a5fe7 Connect game phases, implement gameplay, add lobby commands, remove perks
- Fix GameSession.determineNextPhase() to cycle through all 4 phases
- Implement GameplayPhase with generator tracking and win/lose conditions
- MapBuilder now uses the game world instead of the first world
- Add /dbd lobby (teleport to lobby) and /dbd setlobby (set lobby spawn)
- Remove all perk classes (IPerk, PerkRegistry, 7 perk implementations)
- Fix HexTotem to not reference removed HexRuinPerk
2026-06-01 22:21:40 +02:00
gradle/wrapper Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
src/main Connect game phases, implement gameplay, add lobby commands, remove perks 2026-06-01 22:21:40 +02:00
.gitattributes Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
.gitignore Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
build.gradle.kts Add lobby/game worlds, void generator, dbd reload, and fix plugin loading 2026-06-01 22:08:37 +02:00
DBD_Plugin_TZ.md Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
gradle.properties Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
gradlew Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
gradlew.bat Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00
PLAN.md Update PLAN.md - mark all stages 2-14 as complete 2026-05-31 21:18:36 +02:00
settings.gradle.kts Initial project setup: Paper plugin scaffold 2026-05-31 20:30:29 +02:00