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- Fix GameSession.determineNextPhase() to cycle through all 4 phases - Implement GameplayPhase with generator tracking and win/lose conditions - MapBuilder now uses the game world instead of the first world - Add /dbd lobby (teleport to lobby) and /dbd setlobby (set lobby spawn) - Remove all perk classes (IPerk, PerkRegistry, 7 perk implementations) - Fix HexTotem to not reference removed HexRuinPerk |
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| gradle/wrapper | ||
| src/main | ||
| .gitattributes | ||
| .gitignore | ||
| build.gradle.kts | ||
| DBD_Plugin_TZ.md | ||
| gradle.properties | ||
| gradlew | ||
| gradlew.bat | ||
| PLAN.md | ||
| settings.gradle.kts | ||