make base:falling_block solid entity

This commit is contained in:
MihailRis 2026-03-15 14:30:40 +03:00
parent 83f49f8cc4
commit 35d2ea4c86
2 changed files with 3 additions and 1 deletions

View file

@ -3,5 +3,6 @@
"base:falling_block"
],
"skeleton-name": "base:block",
"hitbox": [0.98, 0.98, 0.98]
"hitbox": [0.98, 0.98, 0.98],
"solid": true
}

View file

@ -29,6 +29,7 @@ do -- setup visuals
0, 0, 0, 1
}
rig:set_matrix(0, matrix)
body:set_material(block.material(id))
end
function on_grounded()