update doc/*/world-generator.md

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MihailRis 2026-03-19 19:23:12 +03:00
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@ -55,6 +55,8 @@ The main properties described in the configuration file:
- **wide-structs-chunks-radius** - maximum radius for placing 'wide' structures, measured in chunks.
- **heightmap-inputs** - an array of parameter map numbers that will be passed by the inputs table to the height map generation function.
- **player-spawn-radius** - radius of the player spawn zone.
- **player-min-spawn-height**, **player-max-spawn-height** - specifying the **preferred** vertical spawn zone.
Specifying a minimum height allows you to minimize the chance of spawning in underground voids, just as specifying a maximum allows you to minimize the chance of spawning on suspiciously dense cloud.
## Global variables