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https://github.com/MihailRis/voxelcore.git
synced 2026-10-06 19:41:51 +00:00
update vcm::parse semantics
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parent
c34cb57fb8
commit
6760d16052
4 changed files with 55 additions and 51 deletions
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@ -2,7 +2,6 @@
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#include "xml.hpp"
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#include "util/stringutil.hpp"
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#include "objects/rigging.hpp"
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#include "io/io.hpp"
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#include <vector>
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@ -16,6 +15,45 @@ using namespace xml;
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using namespace model;
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using namespace rigging;
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static int calc_offsets(
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const Bone& bone, std::vector<glm::vec3>& dst, int index, int depth, int parent
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) {
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if (depth == 0) {
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dst[0] = bone.getOffset();
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} else {
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dst[index] = dst[parent] + bone.getOffset();
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}
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const auto& subBones = bone.getSubnodes();
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int subIndex = index + 1;
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for (int i = 0; i < subBones.size(); i++) {
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subIndex += calc_offsets(*subBones[i], dst, subIndex, depth + 1, index);
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}
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return subIndex - index;
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}
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model::Model& VcmModel::squash() {
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std::vector<glm::vec3> fullOffsets(skeleton->getBones().size());
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calc_offsets(*skeleton->getRoot(), fullOffsets, 0, 0, 0);
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Model squashed;
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for (auto& [name, model] : parts) {
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if (auto bone = skeleton->find(name)) {
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model.translate(fullOffsets[bone->getIndex()]);
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} else {
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throw std::runtime_error("invalid state: bones/parts mismatch");
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}
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squashed.merge(std::move(model));
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}
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parts = { {"", std::move(squashed)} };
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skeleton.reset();
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return parts.at("");
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}
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model::Model VcmModel::squashed() const {
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return std::move(VcmModel {parts, std::nullopt}).squash();
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}
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static const std::unordered_map<std::string, int> side_indices {
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{"north", 0},
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{"south", 1},
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@ -376,13 +414,13 @@ static VcmModel load_model(const xmlelement& root) {
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}
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vcmModel.parts["root"] = std::move(model);
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vcmModel.skeleton = std::make_unique<SkeletonConfig>(
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vcmModel.skeleton = SkeletonConfig(
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"", std::make_unique<Bone>(std::move(rootBone)), boneIndex
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);
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return vcmModel;
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}
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VcmModel vcm::parseFull(
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VcmModel vcm::parse(
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std::string_view file, std::string_view src, bool usexml
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) {
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try {
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@ -399,41 +437,3 @@ VcmModel vcm::parseFull(
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throw std::runtime_error(err.errorLog());
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}
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}
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static int calc_offsets(
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const Bone& bone, std::vector<glm::vec3>& dst, int index, int depth, int parent
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) {
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if (depth == 0) {
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dst[0] = bone.getOffset();
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} else {
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dst[index] = dst[parent] + bone.getOffset();
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}
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const auto& subBones = bone.getSubnodes();
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int subIndex = index + 1;
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for (int i = 0; i < subBones.size(); i++) {
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subIndex += calc_offsets(*subBones[i], dst, subIndex, depth + 1, index);
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}
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return subIndex - index;
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}
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std::unique_ptr<model::Model> vcm::parse(
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std::string_view file, std::string_view src, bool usexml
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) {
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auto vcmModel = parseFull(file, src, usexml);
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std::vector<glm::vec3> fullOffsets(vcmModel.skeleton->getBones().size());
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calc_offsets(*vcmModel.skeleton->getRoot(), fullOffsets, 0, 0, 0);
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Model fullModel;
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for (auto& [name, model] : vcmModel.parts) {
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if (auto bone = vcmModel.skeleton->find(name)) {
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model.translate(fullOffsets[bone->getIndex()]);
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} else {
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throw std::runtime_error("invalid state: bones/parts mismatch");
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}
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fullModel.merge(std::move(model));
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}
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return std::make_unique<Model>(std::move(fullModel));
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}
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