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add 'fallback' property to xml and scripting
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5 changed files with 19 additions and 4 deletions
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@ -14,7 +14,6 @@ namespace gui {
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std::string fallback;
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UVRegion region {};
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bool autoresize = false;
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bool isFallback = false;
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util::TextureRegion refreshTexture(const Assets& assets);
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public:
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