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Merge branch 'main' into animation
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commit
83e7f1d5f5
24 changed files with 284 additions and 208 deletions
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@ -470,8 +470,11 @@ void WorldRenderer::renderFrame(
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setupWorldShader(entityShader, hudcam, engine.getSettings(), 0.0f);
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hands->render(camera);
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}
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renderBlockOverlay(pctx);
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{
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auto bctx = pctx.sub();
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bctx.useTexture(advanced_pipeline::TARGET_COLOR, nullptr);
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renderBlockOverlay(pctx);
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}
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glActiveTexture(GL_TEXTURE0);
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}
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