Merge branch 'main' into animation

This commit is contained in:
MihailRis 2026-08-09 16:50:42 +03:00
commit 83e7f1d5f5
24 changed files with 284 additions and 208 deletions

View file

@ -470,8 +470,11 @@ void WorldRenderer::renderFrame(
setupWorldShader(entityShader, hudcam, engine.getSettings(), 0.0f);
hands->render(camera);
}
renderBlockOverlay(pctx);
{
auto bctx = pctx.sub();
bctx.useTexture(advanced_pipeline::TARGET_COLOR, nullptr);
renderBlockOverlay(pctx);
}
glActiveTexture(GL_TEXTURE0);
}