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https://github.com/MihailRis/voxelcore.git
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update: move avg consts into constants
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parent
79e46a1017
commit
976a9ff350
2 changed files with 6 additions and 4 deletions
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@ -73,3 +73,6 @@ inline const std::string SKELETONS_FOLDER = "skeletons";
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inline const std::string POST_EFFECTS_FOLDER = "shaders/effects";
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inline const std::string FONT_DEFAULT = "normal";
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inline const float AVG_ALPHA = 0.1;
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inline const float AVG_BETA = 0.01;
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@ -1,3 +1,4 @@
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#include "constants.hpp"
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#include "audio/audio.hpp"
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#include "delegates.hpp"
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#include "engine/Engine.hpp"
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@ -74,8 +75,6 @@ std::shared_ptr<UINode> create_debug_panel(
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static int fpsMaxOld = fpsMax;
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static float fpsAvgFast = fps;
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static float fpsAvgLong = fps;
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static float fpsAvgAlpha = 0.1;
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static float fpsAvgBeta = 0.01;
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static std::wstring fpsString = L"";
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static size_t lastTotalDownload = 0;
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@ -86,8 +85,8 @@ std::shared_ptr<UINode> create_debug_panel(
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fps = 1.0f / engine.getTime().getDelta();
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fpsMin = std::min(fps, fpsMin);
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fpsMax = std::max(fps, fpsMax);
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fpsAvgFast = fpsAvgFast * (1 - fpsAvgAlpha) + fps * fpsAvgAlpha;
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fpsAvgLong = fpsAvgLong * (1 - fpsAvgBeta) + fps * fpsAvgBeta;
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fpsAvgFast = fpsAvgFast * (1 - AVG_ALPHA) + fps * AVG_ALPHA;
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fpsAvgLong = fpsAvgLong * (1 - AVG_BETA) + fps * AVG_BETA;
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});
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panel->listenInterval(2.0f, []() {
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