Merge branch 'main' into animation

This commit is contained in:
MihailRis 2026-07-27 23:09:14 +03:00
commit a5b1259c5b
24 changed files with 111 additions and 28 deletions

View file

@ -188,6 +188,7 @@ public:
ContentUnitDefs<GeneratorDef> generators;
std::unique_ptr<DrawGroups> const drawGroups;
ResourceIndicesSet resourceIndices {};
std::set<std::string> components {};
Content(
std::unique_ptr<ContentIndices> indices,

View file

@ -26,17 +26,18 @@ std::unique_ptr<Content> ContentBuilder::build() {
def.rt.tags.insert(tags.add(tag));
}
auto isSolid = [](const Variant& variant) {
return variant.model.type == BlockModelType::BLOCK ||
variant.culling == CullingMode::OPTIONAL;
};
if (def.variants) {
for (auto& variant : def.variants->variants) {
variant.rt.solid =
variant.model.type == BlockModelType::BLOCK ||
def.explictlySolid;
variant.rt.solid = isSolid(variant) || def.explictlySolid;
}
def.defaults = def.variants->variants.at(0);
} else {
def.defaults.rt.solid =
def.defaults.model.type == BlockModelType::BLOCK ||
def.explictlySolid;
def.defaults.rt.solid = isSolid(def.defaults) || def.explictlySolid;
}
const float EPSILON = 0.01f;

View file

@ -506,6 +506,7 @@ void ContentLoader::loadScripts(Content& content) {
scripting::on_scripts_loading();
load_scripts(content, content.blocks);
load_scripts(content, content.items);
auto& tmpContent = content;
for (const auto& [packid, runtime] : content.getPacks()) {
auto env = runtime->getEnvironment();
@ -516,7 +517,7 @@ void ContentLoader::loadScripts(Content& content) {
// Load entity components
io::path componentsDir = folder / "scripts/components";
foreach_file(componentsDir, [&pack, env](const io::path& file) {
foreach_file(componentsDir, [&pack, env, &tmpContent](const io::path& file) {
auto name = pack.id + ":" + file.stem();
scripting::load_entity_component(
env,
@ -524,9 +525,21 @@ void ContentLoader::loadScripts(Content& content) {
file,
pack.id + ":scripts/components/" + file.name()
);
tmpContent.components.insert(name);
});
}
for (const auto& [eid, def] : content.entities.getDefs()) {
for (const auto& instance : def->components) {
if (content.components.find(instance.component) == content.components.end()) {
throw std::runtime_error(
"component " + instance.component +
" is not available (required by entity " + eid + ")"
);
}
}
}
scripting::on_content_loaded();
}

View file

@ -89,6 +89,7 @@ template<> void ContentUnitLoader<EntityDef>::loadUnit(
root.at("skeleton-name").get(def.skeletonName);
root.at("material").get(def.material);
root.at("blocking").get(def.blocking);
root.at("selectable").get(def.selectable);
root.at("solid").get(def.solid);
root.at("mass").get(def.mass);
root.at("elasticity").get(def.elasticity);