Merge branch 'main' into animation

This commit is contained in:
MihailRis 2026-08-23 12:39:46 +03:00
commit ab3c1e1b0c
14 changed files with 56 additions and 15 deletions

View file

@ -36,6 +36,11 @@ entity:set_enabled(name: str, enable: bool)
-- At components initialization -1 is also returned,
-- since the binding occurs after initialization.
entity:get_player() -> int or nil
-- Checks the 'selectable' property of an entity (raycast opacity)
body:is_selectable() -> bool
-- Sets the value of the 'selectable' property of an entity
body:set_selectable(flag: bool)
```
## Custom Components