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Neveix 2026-10-03 16:24:04 +05:00 • committed by GitHub
commit b98b31cb49
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GPG key ID: B5690EEEBB952194
5 changed files with 79 additions and 5 deletions

View file

@ -10,6 +10,31 @@ function on_hud_open()
end)
base_util.drop_from_slot(pid, invid, 0, mode, dir_shift)
end)
events.on("core:access_panel_slot_middle_click", function(itemid)
local exc_invid = hud.get_exchange_inventory()
inventory.set(exc_invid, 0, itemid, item.stack_size(itemid))
end)
events.on("core:slot_middle_click", function(invid, slot)
if not player.is_infinite_items(hud.get_player()) then
return
end
local exc_invid = hud.get_exchange_inventory()
local exc_itemid = inventory.get(exc_invid, 0)
local itemid = inventory.get(invid, slot)
if itemid == 0 and exc_itemid ~= 0 then
local stack_size = item.stack_size(exc_itemid)
inventory.set(invid, slot, exc_itemid, stack_size)
elseif exc_itemid == 0 then
local stack_size = item.stack_size(itemid)
inventory.set(exc_invid, 0, itemid, stack_size)
elseif exc_itemid == itemid then
local stack_size = item.stack_size(exc_itemid)
inventory.set(invid, slot, exc_itemid, stack_size)
end
end)
input.add_callback("player.drop", function()
if hud.is_paused() or hud.is_inventory_open() then
return

View file

@ -366,10 +366,16 @@ void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
);
return;
}
auto indices = *content->getIndices();
auto& indices = *content->getIndices();
if (!layout.itemSource && stack.accepts(grabbed) && layout.placing) {
action = InteractionAction::PUT;
stack.move(grabbed, indices);
auto& def = indices.items.require(stack.getItemId());
if (stack.getCount() < def.stackSize) {
action = InteractionAction::PUT;
stack.move(grabbed, indices);
} else {
action = InteractionAction::TAKE;
std::swap(grabbed, stack);
}
} else {
actIfCannotPut(stack, grabbed, action);
}
@ -386,13 +392,13 @@ void SlotView::performLeftClick(ItemStack& stack, ItemStack& grabbed) {
void SlotView::actIfCannotPut(ItemStack& stack, ItemStack& grabbed, InteractionAction& action) {
const auto& input = gui.getInput();
auto indices = *content->getIndices();
auto& indices = *content->getIndices();
if (layout.itemSource) {
if (grabbed.isEmpty()) {
action = InteractionAction::TAKE;
grabbed.set(stack);
if (input.pressed(Keycode::LEFT_CONTROL)) {
grabbed.maximizeCount(*content->getIndices());
grabbed.maximizeCount(indices);
}
} else {
if (grabbed.accepts(stack)) {
@ -500,6 +506,17 @@ void SlotView::performRightClick(ItemStack& stack, ItemStack& grabbed) {
);
}
void SlotView::performMiddleClick(ItemStack& stack, ItemStack& grabbed) {
if (layout.itemSource) {
scripting::on_access_panel_slot_middle_click(stack.getItemId());
} else {
scripting::on_slot_middle_click(
inventoryId,
layout.index
);
}
}
void SlotView::clicked(Mousecode button) {
if (bound == nullptr) return;
auto exchangeSlot =
@ -514,6 +531,8 @@ void SlotView::clicked(Mousecode button) {
performLeftClick(stack, grabbed);
} else if (button == Mousecode::BUTTON_2) {
performRightClick(stack, grabbed);
} else if (button == Mousecode::BUTTON_3) {
performMiddleClick(stack, grabbed);
}
if (layout.updateFunc) {

View file

@ -67,6 +67,7 @@ namespace gui {
void performLeftClick(ItemStack& stack, ItemStack& grabbed);
void performRightClick(ItemStack& stack, ItemStack& grabbed);
void performMiddleClick(ItemStack& stack, ItemStack& grabbed);
void drawItemIcon(
Batch2D& batch,

View file

@ -113,6 +113,9 @@ namespace scripting {
void on_inventory_closed(const Player* player, const Inventory& inventory);
void on_inventory_interact(int invid, int slot, int action, int mode);
void on_slot_middle_click(int invid, int slot);
void on_access_panel_slot_middle_click(const itemid_t itemid);
void on_player_tick(Player* player, int tps);
/// @brief Called on RMB click with the item selected

View file

@ -12,6 +12,7 @@
#include "lua/libs/api_lua.hpp"
#include "lua/lua_engine.hpp"
#include "scripting.hpp"
#include "typedefs.hpp"
using namespace scripting;
@ -109,6 +110,31 @@ void scripting::on_inventory_interact(int invid, int slot, int action, int mode)
}
}
void scripting::on_slot_middle_click(int invid, int slot) {
auto L = lua::get_main_state();
lua::emit_event(
L,
"core:slot_middle_click",
[&](lua::State* L) {
lua::pushinteger(L, invid);
lua::pushinteger(L, slot);
return 2;
}
);
}
void scripting::on_access_panel_slot_middle_click(const itemid_t itemid) {
auto L = lua::get_main_state();
lua::emit_event(
L,
"core:access_panel_slot_middle_click",
[&](lua::State* L) {
lua::pushinteger(L, itemid);
return 1;
}
);
}
void scripting::load_hud_script(
const scriptenv& senv,
const std::string& packid,