voxelcore/res/content/base/scripts/hud.lua
2026-10-03 16:24:04 +05:00

51 lines
1.9 KiB
Lua

local base_util = require "util"
function on_hud_open()
events.on("core:drop_outside_inventory", function(mode)
local pid = hud.get_player()
local invid = hud.get_exchange_inventory()
local vp = gui.get_viewport()
local dir_shift = table.map(input.get_mouse_pos(), function(i, v)
return v / vp[i] - 0.5
end)
base_util.drop_from_slot(pid, invid, 0, mode, dir_shift)
end)
events.on("core:access_panel_slot_middle_click", function(itemid)
local exc_invid = hud.get_exchange_inventory()
inventory.set(exc_invid, 0, itemid, item.stack_size(itemid))
end)
events.on("core:slot_middle_click", function(invid, slot)
if not player.is_infinite_items(hud.get_player()) then
return
end
local exc_invid = hud.get_exchange_inventory()
local exc_itemid = inventory.get(exc_invid, 0)
local itemid = inventory.get(invid, slot)
if itemid == 0 and exc_itemid ~= 0 then
local stack_size = item.stack_size(exc_itemid)
inventory.set(invid, slot, exc_itemid, stack_size)
elseif exc_itemid == 0 then
local stack_size = item.stack_size(itemid)
inventory.set(exc_invid, 0, itemid, stack_size)
elseif exc_itemid == itemid then
local stack_size = item.stack_size(exc_itemid)
inventory.set(invid, slot, exc_itemid, stack_size)
end
end)
input.add_callback("player.drop", function()
if hud.is_paused() or hud.is_inventory_open() then
return
end
local pid = hud.get_player()
local invid, slot = player.get_inventory(pid)
local mode = 1
if input.is_pressed("key:left-ctrl") or input.is_pressed("key:right-ctrl") then
mode = 0
end
base_util.drop_from_slot(pid, invid, slot, mode)
end)
rules.create("do-loot-non-player", true)
end