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update doc/*/scripting/libassets.md
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2 changed files with 10 additions and 2 deletions
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@ -30,7 +30,11 @@ assets.parse_model(
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-- Contents of the model file
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content: str,
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-- Model name after loading
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name: str
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name: str,
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-- The skeleton name after loading. May be the same as the model name.
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-- The model will be split by the named bones.
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[optional]
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skeleton_name: string
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)
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-- Creates a Canvas from a loaded texture.
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