fix gl errors

This commit is contained in:
MihailRis 2026-02-07 00:27:19 +03:00
parent 49d2c98718
commit f620addcb8

View file

@ -294,8 +294,8 @@ void GUI::draw(const DrawContext& pctx, Assets& assets) {
uicamera->setAspectRatio(viewport.x / static_cast<float>(viewport.y));
auto uishader = assets.get<Shader>("ui");
uishader->uniformMatrix("u_projview", uicamera->getProjView());
uishader->use();
uishader->uniformMatrix("u_projview", uicamera->getProjView());
batch2D->begin();
for (auto& [outputTexture, frame] : frames) {