Commit graph

10 commits

Author SHA1 Message Date
MihailRis
5b868ae857 fix graphics settings & reduce extra GL calls 2026-07-14 19:03:32 +03:00
MihailRis
d69716ed11 fix this something 2026-06-03 19:00:40 +03:00
MihailRis
fbde46afa7 feat: distance-based dense render optimization 2025-07-25 00:54:54 +03:00
MihailRis
4a6ccf4847 feat: multiple index buffers per mesh support 2025-07-24 21:40:00 +03:00
MihailRis
e357a4eb9f remove Mesh constructor 'attrs' argument & format Mesh.hpp 2025-04-27 01:13:44 +03:00
MihailRis
47b7472231 remove GLEW from MeshData.hpp & format Mesh.inl 2025-04-27 00:35:54 +03:00
MihailRis
7a344a31c2 fix warning: ‘Mesh<Batch2DVertex>::ibo’ will be initialized after [-Wreorder] 2025-04-26 23:13:38 +03:00
REDxEYE
3a54a37b06 Remove unnecessary glew includes.
Remove copyright from Mesh.cpp
Add default initializers for VertexAttribute
2025-04-13 17:14:34 +03:00
REDxEYE
90605c6d5f Replace assert with std::runtime_error 2025-04-13 17:14:34 +03:00
REDxEYE
1ffbeb8148 Refactor mesh handling to use templated vertex structures for improved type safety and flexibility 2025-04-13 17:14:28 +03:00